Well, reason why I started this topic is here:
Refresh of terran huge turret laser is 3 seconds (example, OK? I don't know real refresh).
If you have classic (one gun) turret, then huge laser will shot every 3 seconds. But terran huge turret have THREE guns, then EVERY gun should fire EVERY three seconds. In _10 (or retail) every gun will shot every 9 seconds, because first gun will fire, after 3 seconds second gun will fire and after another 3 seconds third gun will fire.
This issue could be fixed in _12. Because then huge turrets are efective only as classic turrets. Useless. Huge turrets should be much more dangerous than classic turrets.
Now, if you want fast-firing turrets. See my signature links, get both and make sure your chair has a seatbelt, you're going to need it.
I'll check it
