Author Topic: New Deus Ex?  (Read 46491 times)

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Moore's law is unabated. Progress is as fast as ever before.

I didn't mean to imply that computer hardware has stopped progressing, only that gaming hardware (or requirements) have. I'm sure the difference between subsequent generations of graphics cards today is as big as it ever was, but it was unheard of in 2005 that you could be playing the latest game on a VGA that's 3 or 4 generations old.

I agree with the rest of the post though. Perhaps it's not the plataue in gaming hardware caused by the consoles, though you must admit it helps, in addition to the fixed configuration of the system allowing for optimisation.
As for the subtle differences, that's exactly what I meant when I said "... current graphics offering close to the limit of the average person can distinguish in terms of fidelity". More polygons and shaders and whatever else they're pumping out is great, but 10 years ago games were still trying to get the obvious stuff right.

Either way, the fact remains that a 2000 PC can't play games made in 2005, but a 2006 PC can play today's and that's noteworthy.

Is it me or are we going really off topic? :)

 
Moore's law is unabated. Progress is as fast as ever before.

I didn't mean to imply that computer hardware has stopped progressing, only that gaming hardware (or requirements) have. I'm sure the difference between subsequent generations of graphics cards today is as big as it ever was, but it was unheard of in 2005 that you could be playing the latest game on a VGA that's 3 or 4 generations old.

I agree with the rest of the post though. Perhaps it's not the plataue in gaming hardware caused by the consoles, though you must admit it helps, in addition to the fixed configuration of the system allowing for optimisation.
As for the subtle differences, that's exactly what I meant when I said "... current graphics offering close to the limit of the average person can distinguish in terms of fidelity". More polygons and shaders and whatever else they're pumping out is great, but 10 years ago games were still trying to get the obvious stuff right.

Either way, the fact remains that a 2000 PC can't play games made in 2005, but a 2006 PC can play today's and that's noteworthy.

Is it me or are we going really off topic? :)

Same opinion here, I also believe that the technology for customers hasn't halted, and in fact has become really affordable (especially if you like to spend time to gather cheap second hand GTX 260's for instance) but that the implementation and usage of all the power hasn't been used to advantage (BF3 could finally be an example, and might be a great way for FPS fans to compare a PC game with a console game in terms of gameplay and graphics.

Also, I hope the developers for Deus Ex Human Revolution have used these pasts months to also improve the game for use on PC. I'd really like to see the game be easier to use on a keyboard than a controller for instance, or simpler things like higher fidelity by having lots of little settings to maximize.
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

http://www.youtube.com/user/JCDentonCZ

-----------------

"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 
Quote
And they will be 10 times more powerful than this generation.

They will atleast have decent RAM.

 

Offline Luis Dias

  • 211
"No more loading screens!" ---> the nextgen consoles marketing strongest point :lol:

 

Offline Davros

  • 29
@ JCDNWarrior

you use new vision and hdtp, since they both replace the textures when you play the game who's textures are you seeing nv's or hdtp's ?

also does hdtp work ok with very high resolutions (i heard it used a diifernt exe than the exe i use from kentie)

« Last Edit: August 18, 2011, 10:23:29 am by Davros »

 
Oooh god. And I thought 3 screen setups were limited to FlightSim enthusiasts 0_o

 

Offline Davros

  • 29
Havnt you heard, we are taking over the world ;)

ps: some links for those wanting to replay dx1 (in case they haven't been posted already)

shifter, just makes the game better all round, makes exp gain a bit more RPG based.
http://www.moddb.com/mods/shifter1

 new deus ex exe, community made, fixes issues on modern systems such as the game running way to fast.
http://kentie.net/article/dxguide/files/DeusExe-v3.zip

 DX10 render, make sure to read instruction here: http://kentie.net/article/dxguide/#niceties
http://kentie.net/article/d3d10drv

New Vision
http://www.moddb.com/mods/deus-ex-new-vision/downloads

 fixes menu and hirez stuff,
http://www.moddb.com/mods/deus-ex-enhanced/

 here is the very early demo of the model replacement,
http://www.offtopicproductions.com/hdtp/?page_id=3
 everyone is wanting for that to finish, apparently animations in deus ex are very hard to do.

 this could be interesting
http://dx-revision.com/web/news.php , they add extra parts to level's.
« Last Edit: August 18, 2011, 10:29:33 am by Davros »

 
@ JCDNWarrior

you use new vision and hdtp, since they both replace the textures when you play the game who's textures are you seeing nv's or hdtp's ?

also does hdtp work ok with very high resolutions (i heard it used a diifernt exe then the exe i use from kentie)



Seeing as HDTP and New Vision adds items to the existing world rather than say, re-write the graphics code, I believe multi-screen setups should work fine. I'm surprised such old tech works great with so many displays though, maybe worth asking Turambar if he knows if they liked to test the Unreal 1 engine with extreme resolutions over there. Things like ENBSeries also aren't any problem.

Would love to see some ultra high resolution pictures with these visual and gameplay mods added by the way!
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

http://www.youtube.com/user/JCDentonCZ

-----------------

"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 

Offline Davros

  • 29
I just tried unreal in d3d I can choose 5284x1050 but it stays in 1680x1050 and switches to software rendering
in opengl mode it just ctd's at high res

edit: got it working in dx10 mode using Kentie's dx10 renderer
http://kentie.net/article/d3d10drv/

« Last Edit: August 18, 2011, 11:09:00 am by Davros »

 
Awesome, glad to see it worked. And if it works in Unreal 1 then all other games using it's engine should be able to be played with it. Awesome stuff ;)
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

http://www.youtube.com/user/JCDentonCZ

-----------------

"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 

Offline Davros

  • 29
ps: JCDNWarrior

again since your using new vision and hdtp when you play what mods textures are you seeing ?

pps: since there needs to be a dx10 renderer made for the game and only unreal, ut, rune and dx have a dx10 renderer
other unreal engined games like Clive Barker's Undying, Mobile Forces, Nerf Arena Blast, Klingon Honor Guard and xcom enforcer arnt going to work
i'll try them in the next few days but i'm not hopeful
« Last Edit: August 18, 2011, 11:25:07 am by Davros »

 
ps: JCDNWarrior

again since your using new vision and hdtp when you play what mods textures are you seeing ?

pps: since there needs to be a dx10 renderer made for the game and only unreal, ut, rune and dx have a dx10 renderer
other unreal engined games like Clive Barker's Undying, Mobile Forces, Nerf Arena Blast, Klingon Honor Guard and xcom enforcer arnt going to work
i'll try them in the next few days but i'm not hopeful

Both, they don't overlap much if at all. HDTP comes with player models, New Vision is especially world models and I believe map changes. They don't cancel eachother out in any way.

Sorry if I wasn't clear earlier. Hope you'll get it to work!
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

http://www.youtube.com/user/JCDentonCZ

-----------------

"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 

Offline Davros

  • 29
ok tnx

just tried xcom enforcer in d3d the highest res I could select was 1680 tried editing the ini file to 5284 but it ran in a window a the gfx were a mess
i tried using xcom with the unreal dx10 renderer and it ctd'd

 
Havnt you heard, we are taking over the world ;)

ps: some links for those wanting to replay dx1 (in case they haven't been posted already)

shifter, just makes the game better all round, makes exp gain a bit more RPG based.
http://www.moddb.com/mods/shifter1

 new deus ex exe, community made, fixes issues on modern systems such as the game running way to fast.
http://kentie.net/article/dxguide/files/DeusExe-v3.zip

 DX10 render, make sure to read instruction here: http://kentie.net/article/dxguide/#niceties
http://kentie.net/article/d3d10drv

New Vision
http://www.moddb.com/mods/deus-ex-new-vision/downloads

 fixes menu and hirez stuff,
http://www.moddb.com/mods/deus-ex-enhanced/

 here is the very early demo of the model replacement,
http://www.offtopicproductions.com/hdtp/?page_id=3
 everyone is wanting for that to finish, apparently animations in deus ex are very hard to do.

 this could be interesting
http://dx-revision.com/web/news.php , they add extra parts to level's.

I find it funny that Deus Ex is a modded game. I understand it, but it was never a game I felt needed modding.
What I mean is, FS2 is a game that provides a different experience with upgraded graphics. I consider it a different experience when I replay the same campaign with high-poly models, hi-res textures and higher screen resolution.

Deus Ex on the other hand, although I wouldn't mind playing it with newer graphics, isn't the kind of game I would seek out to make "prettier". I don't think I could bother to download and install mods to replay it. I might, some day, but replaying it in its original form provides, I believe, the same experience. It's a story-driven game. Graphics were never a big part of it. I could probably spend a day just reading through Deus Ex's dialogue and feel like I was playing it. That's how little I believe the dated graphics affect the game.

Then again, I'm completely in love with it so I may be biased.
« Last Edit: August 18, 2011, 02:44:42 pm by Achilleas.k »

 
So far I've played either Deus Ex in it's normal form or a few little modifications. One of the mods that can be found adds loads of stuff to the game, but I haven't really played it that way just yet. Still gives me a thrill to see, wish there were more games like Deus Ex in story, gameplay and hauntingly prophetic and deep dialog. Let's hope Deus Ex 3 will be full of real life mentions of events, people and organizations. Does so much more to me than non-existant/fictional versions or naming of organizations.

Wow, it reminds me I really should play the *Nameless Mod too. Looks like i got more to do before I jump into Deus Ex 3 next week. Better hurry to get it all set up.
« Last Edit: August 18, 2011, 02:58:10 pm by JCDNWarrior »
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

http://www.youtube.com/user/JCDentonCZ

-----------------

"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 

Offline Davros

  • 29
JCDNWarrior Ive just installed hdtp and if you run its shortcut it does not use the new vision textures unless you edit the hdtp.ini have you done that ?

 
I think so, it's been a while since I got it set up. You can also first install HDTP and then New Vision, that might help out. There should be more documentation on it for the respective mods though.
I'm all about getting the most out of games, so whenever I discover something very strange or push the limits, I upload them here:

http://www.youtube.com/user/JCDentonCZ

-----------------

"Do you begin to see, then, what kind of world we are creating? It is the exact opposite of the stupid hedonistic Utopias that the old reformers imagined. A world of fear and treachery and torment, a world of trampling and being trampled upon, a world which will grow not less but more merciless as it refines itself. Progress in our world will be progress to more pain."
- George Orwell

 

Offline Davros

  • 29
If you running dx from the hdtp shortcut which has the following commandline
E:\Games\DeusEx\System\HDTP.exe INI=E:\Games\DeusEx\System\HDTP.ini USERINI=E:\Games\DeusEx\System\HDTPUser.ini log=HDTP.log
you need to edit hdtp.ini
above the line
Paths=..\Textures\*.utx
add the line
Paths=..\NVTextures\*.utx

if you arnt using the shortcut you need to find out what ini dx is using
new vision with kenties exe uses
my documents\deus ex\system\duesex.ini
and to that ini you would need to add the lines
Paths=..\HDTP\System\*.u
Paths=..\HDTP\Textures\*.utx
above the nvtextures line

 

Offline BloodEagle

  • 210
  • Bleeding Paradox!
    • Steam
Glowing review of DE:HR (pronounced as 'durr').

 
I am consciously staying away from reviews until I play it. I'm even trying to ignore personal opinions of reviewers and anyone else who has played it.

I guess I should un-subscribe from this thread until Saturday as well.