Author Topic: JAD  (Read 10656 times)

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Offline EAD_Agamemnon

  • 28
  • Fuzzy Wuzzy wasn't very Fuzzy Was He?
I swear that whoever <stares at Axem> made this series of mods was trippin on some exotic drug concoction...wasted from drinking a few too many gallons of everclear...or both...

OOOOkay....just got done...FINALLY (i think) after doing 2 full runs through the temporal loop...run 3 i thought leaving the insane asylum of that battle is would finish it (so can do JAD3)....nope....

-------------
POSSIBLE SPOILER!
was I right in just ~ + K everything cept the Iceni and the Pal which both got ~ + Shift + I? (at least no more ridiculous time loops and disco <shudder>) well it did say campaign over after that

or

is it putting up with the loop 5x like that crazy vasudan pilot said about riddle of 5...
-----------------

too bad the Shivans didnt wax just the terran part of the GTVA...fruitcakes the lot...unlike the Vasudans "...finally some competent..." I forget the rest of the quote
"Never start a fight, but always finish it."  - Captain John Sheridan
-------
In Diffucult Ground; Press On
In Encircled Ground; Devise Strategems
In Death Ground; FIGHT!

Sun Tzu on The Art of War circa 400 B.C.

  

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
What vasudan? I only remember a space zombie
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline EAD_Agamemnon

  • 28
  • Fuzzy Wuzzy wasn't very Fuzzy Was He?
the vasudan that talked alot and went on about a temporal loop thing and how past present and future are here....same one that said "or wait on your future self" or something like that...same one who agreed on destroying the PAL and would kill it if Alpha 1 didnt...

idk...JAD is an epic face palm  :lol:
"Never start a fight, but always finish it."  - Captain John Sheridan
-------
In Diffucult Ground; Press On
In Encircled Ground; Devise Strategems
In Death Ground; FIGHT!

Sun Tzu on The Art of War circa 400 B.C.

 

Offline Nuclear1

  • 211
What vasudan? I only remember a space zombie

Noooooo how did you know I was a zombie
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline EAD_Agamemnon

  • 28
  • Fuzzy Wuzzy wasn't very Fuzzy Was He?
because you just told me :P

<just finished JAD3> jeeze never in all my FS2 playing life has progressing in a campaign relied on cheating as prerequisite

wheres Axem so I can beat em' :P
"Never start a fight, but always finish it."  - Captain John Sheridan
-------
In Diffucult Ground; Press On
In Encircled Ground; Devise Strategems
In Death Ground; FIGHT!

Sun Tzu on The Art of War circa 400 B.C.

 

Offline Nuclear1

  • 211
jeeze never in all my FS2 playing life has progressing in a campaign relied on cheating as prerequisite

That's slander!
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Qent

  • 29
Spoiler:
Saving the PAL does not require cheats. I'm reasonably sure no other missions do either.

 

Offline Nuclear1

  • 211
Spoiler:
Saving the PAL does not require cheats. I'm reasonably sure no other missions do either.
Spoiler:
The PAL's in JAD2.
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Timerlane

  • 27
  • Overseer of Slag Determination
I don't remember it being necessary to cheat in any of them(any references were just text, and in JAD2, ~+K wouldn't have worked, in one shot, on that kind of ship, anyway).

Spoiler:
Oh, right. After Samuel L. Terran Command goes down, that "corporate fleet" shows up. I was stuck there for a while, then realized I had to 'follow the money'(well, first I had to realize where it was). The mecha had a different weak point than the 'Shivan' mecha from an earlier stage, but was in a logical enough location. I liked the 'item' stuff in the last few levels, at least once I figured out what everything did. I might pick a fast fighter like a Pegasus for the final level(or Loki, if the latter is even available), though if you leave a certain 'item' around until the very end, you won't necessarily need the speed at that point.
« Last Edit: March 18, 2010, 02:57:23 pm by Timerlane »

 

Offline Droid803

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It's necessary to cheat in the mission where you need to grab the nav buoys from the pegasus and the colossus, because the mission is bugged or something and nothing has collision. so you can't kill the ares necessary to take the beacon from the colly.
(´・ω・`)
=============================================================

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
It's necessary to cheat in the mission where you need to grab the nav buoys from the pegasus and the colossus, because the mission is bugged or something and nothing has collision. so you can't kill the ares necessary to take the beacon from the colly.
Or you can just pump all power to the engines and beat the Ares to the beacon.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Droid803

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No, you can beat the pegasus to the beacon, but you need to kill the ares.
The ares spawns when you near the second beacon (at the collosus)
(´・ω・`)
=============================================================

 

Offline EAD_Agamemnon

  • 28
  • Fuzzy Wuzzy wasn't very Fuzzy Was He?
well whichever one had the PAL in it...in objectives im suppose to scan it but its not scannable...and when my future self cant remember what to tell me...my wingman and command say destroy it...1st go around I did....well at last 'mission after Bravos vs FRED2  I go in the Knossonos and end up BACK at the mission with the PAL....this time i ignored it and my wingman killed it....so back again to the Bravos vs Fred2 battle...then on 3rd time to the Pal...(and an assumed reference to the encounter with FRED in JAD1)...i ensured the Iceni (FRED2 in this case) and the PAL both survived....when they were all that was left campaign ended

will go back to it sooner or later and see if there was another way though...after that 1st go around i cheated my way....i hate  :mad2: temporal loops   :shaking:

NOTE: I never had a problem with the beacon grabbing mission....only cheating i did in that one (only consistent one in all of JAD) was make myself invincible since that mod has habit of tossing about one-shot-smite-thee beams like theres no tomorrow and despite efforts I kept getting vaporized

NOTE2: in the 1st mission where ships arrange into mecha looking...my entire screen was stuck in the 'freelook' style...didnt have any hud or anything...during 2nd time they do it however it worked normally
"Never start a fight, but always finish it."  - Captain John Sheridan
-------
In Diffucult Ground; Press On
In Encircled Ground; Devise Strategems
In Death Ground; FIGHT!

Sun Tzu on The Art of War circa 400 B.C.

 

Offline Droid803

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Dude, just don't shoot the PAL! No need to cheat :P
(´・ω・`)
=============================================================

 

Offline Timerlane

  • 27
  • Overseer of Slag Determination
Note that when your wingman decides to kill the PAL on his own, his IFF turns purple(neutral), suggesting it's okay to shoot him. I didn't notice that until the third time through, I think.

I didn't have any collision problems with the 'demon lobster' mission, either. I even ended up killing the Ares partly due to it bungling itself into a cubbyhole/corner in the Colossus. By trial and error, I skimmed over the surface of the top of the Colly and the 'lobster', to minimize return fire.
« Last Edit: March 18, 2010, 08:03:39 pm by Timerlane »

 

Offline Droid803

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Yeah you have to kill the wingman that tries to kill the PAL.

Wait, you didn't have collision issues on the demon lobster mission? ShadowGorrath and I both had collision problems.
(´・ω・`)
=============================================================

 

Offline EAD_Agamemnon

  • 28
  • Fuzzy Wuzzy wasn't very Fuzzy Was He?
Note that when your wingman decides to kill the PAL on his own, his IFF turns purple(neutral), suggesting it's okay to shoot him. I didn't notice that until the third time through, I think.

I didn't have any collision problems with the 'demon lobster' mission, either. I even ended up killing the Ares partly due to it bungling itself into a cubbyhole/corner in the Colossus. By trial and error, I skimmed over the surface of the top of the Colly and the 'lobster', to minimize return fire.

I never noticed that about the wingman...well...better late than never

Ya that 1st occurrence with the 2 Endor mechas...first few times tried I was stuck in the 'free look' kinda of perspective...and the Shivan one I watched it shoot the GTVA one for a looong time but nothing happened (it never even fired back)...then again maybe i also shoulda did what the Briefing screen said...turn down model detail but somehow I don't think that woulda made difference
"Never start a fight, but always finish it."  - Captain John Sheridan
-------
In Diffucult Ground; Press On
In Encircled Ground; Devise Strategems
In Death Ground; FIGHT!

Sun Tzu on The Art of War circa 400 B.C.

 

Offline Timerlane

  • 27
  • Overseer of Slag Determination
Whenever that happens, it's just that your HUD didn't reappear(for whatever reason; it's a somewhat common occurrence). Press Shift-O, and you can continue normally. I don't know/recall if the friendly mecha does anything.

The first mecha's weak point:
Spoiler:
Look for the Shivan Comm Node, near its chest, IIRC. I recommend bringing Maxims to kill it from a distance.

In the last mission:
Spoiler:
I've actually forgotten what 'objects' were used, but...inside the Hades fighterbay, at the 'groin' of the mecha, are a pair of objects, probably cargo containers or something; you can't fly inside, but you can shoot them from outside. Destroying both will cause the mecha to self-destruct.

 

Offline Qent

  • 29
Spoiler:
I've actually forgotten what 'objects' were used


Spoiler:
They were Hygeias, I believe.

 

Offline Spoon

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No, you can beat the pegasus to the beacon, but you need to kill the ares.
The ares spawns when you near the second beacon (at the collosus)
Eh well, I recall I somehow managed to beat that mission without cheating even with the collision error (I actually thought the no clipping thing was intentional :P )
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them