Author Topic: Texture help  (Read 2269 times)

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I have a model textured in TS and have converted it to a .pof, now when the model is loaded in modelview it can't find any of the textures and i Know there in the Data\maps direct. so what have i done wrong? Also can someone tell me how to turn turret9 on the lucfier, from a missile turret to a gun turret so it can fire beams.
"For 10,000 years we have thought the
long war and our hatred still knows no
succour. Those who have defied us shall
feel the full wrath of Chaos..."
-Abaddon the Despoiler.

 

Starwing

  • Guest
Are the textures in pcx format?

 
Yes they are.
"For 10,000 years we have thought the
long war and our hatred still knows no
succour. Those who have defied us shall
feel the full wrath of Chaos..."
-Abaddon the Despoiler.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Firtly, for modelview, you have to have the pof and maps in the same directory for them to show up.

For the lucifer turret, simply go into the ships.tbl, find turret09 and change $Default SBanks to $Default PBanks.  Easy.  

Works on all turrets BTW, so you can swap primary for secondary (or vice versa) turrets on anything you want.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 
Cheers man!!
"For 10,000 years we have thought the
long war and our hatred still knows no
succour. Those who have defied us shall
feel the full wrath of Chaos..."
-Abaddon the Despoiler.

 

Offline JarC

  • 28
since you mention TS, one thing that may not be so obvious...

if you've used texturefilenames > 8.3 then TS might have converted these to the ~1 format, these may be different from the actual short MS-DOS name (right-click on texture in explorer, choose properties to check DOS name)

That is, if you've used textures with long filenames that is...

[This message has been edited by JarC (edited 05-13-2001).]
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