So I spent the last three days after work working on this. Seemed pretty simple to do, but it took me longer than I thought it would.
Day 1: Figured out how to model the damn "cage" around the sphere... that was a pain. Used a combination of modeling tricks in LW and a plugin. Thought it would be easier... Also added star background.
Day 2: Building nebula background on 2d planes out of Lightspeed's Nebs, creating alpha images for transparency so stars are viewable. Created transparency procedural texture on a flat plane for the grid. Placed all the nodes. Rendered a 12 second animation overnight for kicks.
Day 3: Built the line model and all the text along with the black connector spheres. Placed them. Fiddled with some image processing in LW until I liked it...then rendered this!

Download .tga :
http://www.mediafire.com/file/jezonmikzky/nodemap1080p.tgaSo that's it! Netted myself another background image to cycle through... and I may attempt to recreate a CB Anim using this in the near future. We'll see

Any constructive feedback is welcome. Also please let me know if I got anything wrong... I triple checked but who knows...
P.S. FPrime is
awesome. I'd recommend it for any Lightwave user, if you can afford it

Well worth the investment. Makes setting up scenes and testing surface settings 10000x easier and faster.
[edit] Noticed I missed Procyon /facepalm. Re-rendered and fixed.[/edit]