Well allright, calm down everyone, hows this.
You take the hecate. You remove EVERYTHING. You put in a massive fighter bay. You put in a **** load of AAAs and flaks, and if you like, blobs. It will be no less capable of defending itself.
The thing is, if you need to fire the anti capital beam cannon, command, YOU'RE DOING IT WRONG.
Also, I agree 8 fighters is nowhere near enough. No one said they alone would be. The fact is, the destroyer will now pack even MORE firepower, and even more flak guns and AAAs. It will now defend itself long enough for fighters to arrive from the carrier. It will be a red alert style launch no doubt. The 8 fighters are to prevent the large swarm of fighters from the carrier to not be too late. And that is in case of an ambush. If planning an attack, the fighters should arrive BEFORE the destroyer.
The fact is, you've seen the hecate phail because command doesn't use em well. Carrier VS destroyer, GG.
Carrier < Destroyer < Fighters get it? Carrier gets pwnt by destroyer who gets pwnt by the fighters from carrier. If the carrier is engaged, it has to flee. It should not under any circumstances try to hold.
The destroyer will not survive without a swarm of fighters from carrier. Not the slightest chance if ambushed by more fighters than it has AAAs. The fact is in the event of an ambush, the fighters are going to hit hard. The 8 fighters will probabyly save 8 AAA beams and maybe prevent 8 bombs from hitting. By the time backup arrives, the destroyer will probably be at 50%. BUT WHAT THE HELL IS THE DESTROYER DOING ALL ALONE ANYWAY? It needs some smaller craft to escort it. Its a FLEET. Not a one ship show. I don't know why GTVA never got that. I've NEVER seen how it is supposed to work. Maybe because its an old game and back then computers were crap, more than 20 fighters on screen whole thing freezes and lags.
It should be 1 or 2 destroyers, 4 cruisers, 4 corvettes, 10 wings of fighters, 2 wings of bombers, 2 wings of interceptors. You should never see the carrier as it stays out of range.
If carrier should be ambushed, it scrambles fighters and warps out. Almost immediately, the abovementioned fleet warp in and secure the area, and carrier warps back.
The fact is I still don't see why the carrier will need anti capital ship weapons since it will never have the chance to fire a second shot. It has to survive. NOT kill the enemy. I'm thinking hecate, take away its beams, put more flaks and AAAs. If anything, it will be even harder to take down than the original hecate.
Any more questions? THIS IS A REAL FLEET from google image.
EDIT I better specify before people get confused. It is a carrier fleet. A bunch of carriers, sticking together for protection. A blob of cruisers surrounding them. In the FS sense, the cruisers will be above and below them as well. Its flak and blobs can shoot down bombs before they hit the carriers.
And as my Fleet Commander in EvE always says:
SUPPORT STAYS TILL CAPITALS LEAVE THE FIELD.
And I'll add:
You are cheap. Your charges arn't.