Author Topic: GTVA classifies things too highly.  (Read 9733 times)

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Offline Droid803

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Re: GTVA classifies things too highly.
Not to mention that redundancy in "FreeSpace Source Code Project Project" is redundantly redundant if you though SCP Project referred to that :P
(´・ω・`)
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Offline Scotty

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Re: GTVA classifies things too highly.
To be honest, I thought they were the same as well until I stumbled on the SCP Project's page on TvTropes. :nervous:

 

Offline Aardwolf

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Re: GTVA classifies things too highly.
Not to mention that redundancy in "FreeSpace Source Code Project Project" is redundantly redundant if you though SCP Project referred to that :P

I forgot that Battuta is incapable of error, and that anything that looks like a mistake in his writing is actually on purpose.  :rolleyes:

 

Offline General Battuta

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Re: GTVA classifies things too highly.
Not to mention that redundancy in "FreeSpace Source Code Project Project" is redundantly redundant if you though SCP Project referred to that :P

I forgot that Battuta is incapable of error, and that anything that looks like a mistake in his writing is actually on purpose.  :rolleyes:

It's true!

 

Offline High Max

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Re: GTVA classifies things too highly.
I think it was one of the best storytelling decisions :V: made.
I think it would have been better to slowly reveal more as the story progresses like other games usually do. Classifying too much could be seen as V being lazy with the storyline, and they aren't expanding the story unless they reveal it, and since there is no sequel, also makes it less interesting since it will never be answered even though the story ended. All secrets should be revealed when a story ends or it kind of makes the story have less of a point. Too much speculation and not enough revealed. The point of playing through a game is also to see the secrets revealed (origins and motives of the enemy among other things in general) and more story being revealed as progress is made, and that makes a game more enjoyable and worth playing. I like action mixed with a good story.
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Re: GTVA classifies things too highly.
I disagree. Many of the best films and games are great because they don't reveal everything. It's much better to leave your audience in awe so they can come up with their own interpretations rather than spoonfeeding them a metric ton of plot. Few of us would be here speculating on Freespace if everything was answered.

 

Offline General Battuta

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Re: GTVA classifies things too highly.
I disagree. Many of the best films and games are great because they don't reveal everything. It's much better to leave your audience in awe so they can come up with their own interpretations rather than spoonfeeding them a metric ton of plot. Few of us would be here speculating on Freespace if everything was answered.

This!

 

Offline Klaustrophobia

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Re: GTVA classifies things too highly.
i don't get it.  what in your minds was left out of the story by classifying stuff?  it all seemed complete to me.  unless you're talking about minor detail crap like the shivan comm node. 
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Offline Marcov

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Re: GTVA classifies things too highly.
Don't you think? They've classified the Colossus, the Shivans to an extent, the Knossos, the entire info on ETAK, the Sathanas, several Ancient artifacts, research on the Knossos, the Hades, the Mara, and probably much more. Why are the GTVA so strict about keeping things secret? Are they afraid of being sabotaged?

The Knossos, Sathanas, and Ancient artifacts could to some extent reveal more evidence of Shivan motives. The Hades and the Mara can be called "minor detail crap" to an extent. The Shivan Comm Node, yes, could reveal some cool info on what the Shivans are up to.

And hell, ETAK - ETAK could actually reveal WHAT their motives REALLY WERE and are far from "minor detail crap".
With the rapid increase of FS fan-made campaigns, we're giving the GTVA a harder time with more violence and genocide.

~FreeSpace: The Battle of Endor (voice dub)~
Part 1/4 - http://www.youtube.com/watch?v=Q9K9-Y1JBTE
Part 2/4 - http://www.youtube.com/watch?v=dtQanXDRAXM
Part 3/4 - http://www.youtube.com/watch?v=yoBLKYt_oG0

Old (original) videos:
Part 1/4 - http://www.youtube.com/watch?v=C1ygskaoUtE
Part 2/4 - http://www.youtube.com/watch?v=f0uoPTksBlI

 

Offline The E

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Re: GTVA classifies things too highly.
And kill all sense of mystery, and lock the storytelling into one particular storyline for a possible sequel (or, for that matter, the amount of speculation we've done here)?
I'd rather have things that I can build upon as a storyteller than a locked framework that my story has to fit inside, but that's just me.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline Dilmah G

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Re: GTVA classifies things too highly.
Don't you think? They've classified the Colossus, the Shivans to an extent, the Knossos, the entire info on ETAK, the Sathanas, several Ancient artifacts, research on the Knossos, the Hades, the Mara, and probably much more. Why are the GTVA so strict about keeping things secret? Are they afraid of being sabotaged?

The Knossos, Sathanas, and Ancient artifacts could to some extent reveal more evidence of Shivan motives. The Hades and the Mara can be called "minor detail crap" to an extent. The Shivan Comm Node, yes, could reveal some cool info on what the Shivans are up to.

And hell, ETAK - ETAK could actually reveal WHAT their motives REALLY WERE and are far from "minor detail crap".
Well look at this from a military standpoint, and it might make more sense. What do you become, Marvoc, when you're running around with the Alliance's secrets?

A liability. Now, if you fall into NTF hands, or the Shivans hands, you're going to tell them all of our secrets, and we're going to be right up **** creek when it comes to fighting them.

Simply put, if you don't need to know it, then you shouldn't. By the way, read some Sun Tzu.  :D