Author Topic: Solcommand models conversion  (Read 1525 times)

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Offline x3110

  • 26
  • New at the community!!!
Solcommand models conversion
Hey,
i just wanted to know if anyone has converted SolCommands models into pof format??
By the looks of it they have to look great in-game!
I was specially curious are the models used in any mod\campaign(or intended to be used)??
EDIT:can a moderator add a "Solcommand models conversion'?'" in the topic heading,i forgot and it gives wrong impression!
« Last Edit: May 25, 2010, 12:28:55 pm by x3110 »
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Offline JGZinv

  • 211
  • The Last Dual! Guardian
    • The FringeSpace Conversion Mod
Re: Solcommand models conversion
I've grabbed a few for temp use in FringeSpace, what Sol has though is for another game
and most are not textured. So there's "a lot" of editing to be done on both the modeling, texturing,
and rigging sides.

Most of them I don't have in game, even after doing the editing.
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

  

Offline x3110

  • 26
  • New at the community!!!
Re: Solcommand models conversion
Whenever there is the name of modelling I quit;
Thanks for the reply though,i thought everyone forgot about it.
I just wanted to see all the how the glasswork would look in-game.
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Offline JGZinv

  • 211
  • The Last Dual! Guardian
    • The FringeSpace Conversion Mod
Re: Solcommand models conversion
None of the glass on his models is actually "glass," it's a non-transparent texture.

You'd be well served by looking at my PCS2 guide, which would
teach you some about 3ds max. It's not a huge step from what
I show there to using modeling guides which are linked in the back of the tut.

One of these months I'll get back on track to finishing v.2 of the darn thing.
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod