I don't want to go into detail just because the mod will continues to change. But generally its 20ish years after capella, sol gate has been built. The tide rebelion is in full swing. The shivans show up with their slightly upgraded armada, 115 ships, in betelgeuze. Armada is defeated with heavy casualties. This is how far I've gotten. Then a return to fighting the tide ending with the removal of the GTVA security counsel. I hate to say it but were %^%^%$^ in FS2 and well they need to go. Then an anakim fleet, 20 ish ships, shows up in Altair. The anakim have advanced shielding, nanobot tech and beam weapons supassing the shivans. Vasuda prime gets reduced to space dust. and the final battle occurs above earth or meby at the sol node. This is the section that i want to have a lot of creativity and herorism. Then the shivans return through capella with several hundred superjuggernauts. Likewise the anakim enter through ross128 with their own juggernauts. They clash, the GTVA attacks the anakim, which have the best weapons, which are defeated and earns the friendship of the shivans. Remember the FS1 cutsceen about how the ancients controlled galxies before they encountered the shivans? I think that this scale isn't to far out.
About debugging. I get this error in the subspacenode.pof, "36 normals capped to zero"