@Battuta: Old news. I still don't get what's bad about violating causality, other than that you've violated causality --- which is apparently bad, but I still don't get what's bad about it.
This is why FTL = time travel. In some IRFs, the object will not appear as traveling faster than light; instead, it will appear as if it is moving back in time.
An object moving back in time appears identical to, and for all intents and purposes is equivalent to an object moving forward in time in the opposite direction.
You've got to prove there would be paradoxes. Unless you can do that, the only bad thing about violating causality is that it looks really weird2.
Wow, you're pulling a Marcov. It takes a special kind of stupid to ignore a huge post not just once but
twice, the second time after it was pointed out to you.
I'll repost it for you:
To summarize: for a FTL (spacelike) worldline, there will always exist some IRFs which interpret the worldline as an object moving back in time. This leads to paradoxes which cannot occur, like signals being received before they are sent.
For an illustration of why this is bad, imagine that you have a radio signal you will send to detonate a bomb under your chair. You send the signal down a spacelike geometry, and it is received before it is sent, detonating the bomb and killing you. Yet this means you never sent the signal, because you are dead, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to 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never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal, so the bomb never detonates, allowing you to send the signal, detonating the bomb, killing you before you can send the signal
hurk
Now let me address a specific and particularly asinine misconception you have:
An object moving back in time appears identical to, and for all intents and purposes is equivalent to an object moving forward in time in the opposite direction.
Really. Is that so.
Why are you talking about objects instead of worldlines? Why are you ignoring the relative position of the ends of the object's worldline?
First off, in whose reference frame? The telltale sign of a relativity novice is their failure to identify reference frames. You keep assuming that there is a 'correct' IRF where things 'actually' happen.
In the above example, describe to me what you see from the standpoint of the hapless victim.
Before you ever touch the detonator, the explosives spontaneously detonate. You die. Just after that moment, a signal appears
from the explosives, moves along the wire to your detonator, and enters the detonator,
which is no longer there because it has exploded.Yet the detonator
is the cause and the signal is the effect.In the effect's worldline, the cause
must precede the effect (otherwise the signal will never occur), yet here the signal's worldline crosses its own origin and prevents the origin event from ever occuring!
So from the standpoint of the (subluminal) signal, it should go like this:
The signal leaves the detonator (event 1), moves down a spacelike geometry, and arrives at the explosives (event 2), all in correct linear order. This is logically equivalent to the FTL ship blowing itself up while it's under construction: event 2 prevents event 1 from occurring.
And, again, to the hapless victim, event 2
precedes event 1, making event 1 impossible.
You're calling that
for all intents and purposes identical?
If you accept that superluminal signals travel back in time, how do you avoid this paradox?