
The year is 2395. While much was lost 28 years ago during the Second Great War, much was also gained. The Knossos portal had provided the Galactic Terran-Vasudan Alliance with newfound hope, hope to reconnect with Sol, hope for the human diaspora to join arms with their brethren on earth, hope for the prosperous and peaceful future that was shattered when the Terran-Vasudan War broke out three quarters of a century ago. For once, mankind could imagine a future without poverty, without terror, without endless war. Project Eirene, the endeavor to build a Terran jump gate, was a beacon of hope for the human race.
It was not to be.
Where the GTVA had expected peace, they found war. Where they had expected brotherhood, they found hatred. The Free Democratic Solar Republic had risen out of the ashes of the core of the Galactic Terran Alliance, the paranoid, mistrustful product of sixty years of fear and isolation. Held in the iron fist of its tyrannical generalissimo Marco Mocci, the FDSR had turned a bustling interplanetary civilization into an engine of war. The Solar Republic trusted no one, especially not people who woud ally themselves with aliens.
In 2392, the first Allied expeditionary fleet entered Sol and was fired upon in mere minutes. 50,000 people were killed in less than an hour as Solar fleets descended upon the expeditionary force and tore it to shreds. War was declared only two hours later. Two and a half years and over a billion casualties later, the war shows no sign of letting up. As the tyrannical Generalissimo grows ever more belligerent and insane, GTVA forces muster for a decisive, overwhelming offensive to break the back of the Solar Navy and liberate the human homeworld.
You are Ensign James Whitmore, a green pilot fresh from the Academy. Graduating near the top of your class, you were transferred to the GTD
Shima, one of the GTVA's most powerful warships. The order has just come in to advance on Solar strongholds in Delta Serpentis. It will take all of your skill, instincts, and courage to survive. And who knows what else might be waiting to befall the embattled GTVA from beyond the borders of known space? The battle for Sol is about to begin. The Lost Generation...is coming home.
Status: Currently one mission is complete, and most of the modpack is finalized as well. I plan to release a demo once I finish the first five missions. I plan for two acts. The first act will deal with the conclusion of the Solar War, the second will depict the third Shivan invasion and reveal the true nature of the Shivans and their plans.
Features:
* Dozens of new ships, from interceptors to dreadnoughts, as well as upgraded ships from previous eras.
* A new enemy faction, the Solar Republic, fearless, fanatical, and deadly.
* Numerous new weapons, including long-ranged, deadly accurate plasma cannons, devastating cluster rocket launchers, and the unique Drunk Missile.
* Tougher, cleverer AI
* Stronger, deadlier capital ships
* Recurring wingmen with distinct personalities
* The return of the merciless Shivans, but things are not as they seem
Do you want to help?
This is still in an early stage of development and Twist of Fate and Wings are higher priorities for me, so I'm not looking to assemble a team right now. However, if you are a modeler and interested in doing models or converting unfinished existing models for Conflict 2395,
especially Shivan ships, send me a PM.



