Author Topic: 'There is no disk in the drive.' on startup of Launcher and FSO  (Read 5916 times)

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Offline Kie99

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'There is no disk in the drive.' on startup of Launcher and FSO


Get that on the load-up of Launcher and FSO.  Using 7, but it happened on my old computer on Vista as well.  Did a search, couldn't find anything.
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Offline The E

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Windows error. There are many probable causes, use the google for great justice.
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Offline headdie

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
i'v been getting the same in windows XP for the last few weeks, if you go through your registry deleting all references to the game (i used the search Freespace with not having the original) then run the game it fixes it for the current boot but when you restart the computer you start getting it again.

i get the issue when starting, launcher, running the game through the launcher and starting FRED

using
launcher 5.5f
fs2_open_3_6_12_RC3r_INF_SSE.exe (both the r and d versions of the exe)
fred2_open_3_6_12_RC3d_INF_SSE.exe


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Offline Jeff Vader

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
There's another thread about this somewhere. You can get that error from a variety of reasons. Someone got it because of a card reader in their computer. I got it once for some reason (again the card reader, or the printer, I dunno).

Edit: http://www.hard-light.net/forums/index.php?topic=68223.0
« Last Edit: July 08, 2010, 03:32:43 pm by Jeff Vader »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
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15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
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15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

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Offline Wobble73

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Yeah as said in the other thread, something to do with the memory card reader, it can safely be ignored. Click continue and everything still works fine, just an annoying nag.
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Offline FUBAR-BDHR

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Another solution by someone was to update their onboard RAID drivers.  Don't even have to be using a RAID setup.
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Offline headdie

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
im not sure my board even supports RAID lol

goin to have a look though

edit:
I stand corrected it does
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Offline Wobble73

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Another solution by someone was to update their onboard RAID drivers.  Don't even have to be using a RAID setup.

Yeah, that was me. I installed some VIA raid drivers and the problem seemed to disappear. Although now my card reader decides when it wants to work or not!  :nervous:

I then installed Vista and haven't had the problem since.
Who is General Failure and why is he reading my hard disk?
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Ambition is a poor excuse for not having enough sense to be lazy.
 
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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Mine's been doing that too ever since upgrading to launcher 5.5e and 3.6.12 RC2.  Prior to that I hadn't updated in forever and was running an old nightly build of 3.6.10, and never had the problem...
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Offline Wobble73

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Seems wierd that FSO is the only thing that seems to trigger it?  :wtf:    :nervous:
Who is General Failure and why is he reading my hard disk?
Early bird gets the worm, but the second mouse gets the cheese
Ambition is a poor excuse for not having enough sense to be lazy.
 
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Offline Tomo

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Can you try these two builds:

rev 5698
rev 5692

For me, the issue turned up in 5698, and was not in 5692.

However, I do not see the issue if I compile FS2 Open myself - this is quite strange!

I've currently suppressed the error via the Registry as it was annoying me too much, and my current PC is too slow to compile from source in a sensible length of time.
- Didn't recheck since. Too busy at work...

 

Offline The E

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
*Sigh*

I should just close this.

Because, as I said before, it's NOT AN ISSUE WITH FS2_OPEN.
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Offline Galemp

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
I've only ever seen this on Windows 7, but the game runs fine if you hit Cancel, so...
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Offline Parias

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Not just a Windows 7-specific symptom, I've seen it occur on Vista too - with other apps, mind you. Used to see this come up all the time in particular with the Zune software.

As stated by The E, this definitely isn't an FS2_Open-specific problem, but is more of a general Windows anomaly. Google searches will lead to hits such as this page with tips on isolating which exact storage device is the offending one (i.e. checking disk management - the fix outlined here was the same way I fixed it with the Zune software as well).

 

Offline Tomo

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
*Sigh*

I should just close this.

Because, as I said before, it's NOT AN ISSUE WITH FS2_OPEN.
Please, calm down and read the bug reports again.

If a problem is seen in Build X but not Build Y, then there is definitely an issue with the differences between those two builds.
That is elementary and always true.

(If it's seen after Date X and not before, then it's a change in the machine.)

If you don't want or have time to investigate this yourself, that's absolutely fine - it's a volunteer project and nobody has to do anything they don't want to.

But please - don't deny a bug could exist.
I stopped testing because you were so vehement, and only one other user was affected. So I suppressed the error and gave up.

Going back to that nightly build thread, chief1983 found a possible suspect.

I didn't see the error if I build from source, so I can't test that fix.

How about we see if other users have the possible bug appear across that boundary?

That happens for bugs that are almost certainly with graphics card drivers, so let's allow Windows and the build chain the same respect, eh?

Finally, the 'solutions' provided on the various sites are only to tell Windows not to show the dialog (or 'missing DLL' dialogs either - this is dangerous)
- Just because a given error message can be suppressed via the Registry does not make it a 'general Windows anomaly' - the error is still there!

I'm going to drop the subject again after this post, as I'm replacing this machine next week and don't feel like having another argument.

 

Offline The E

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Please, calm down and read the bug reports again.

If a problem is seen in Build X but not Build Y, then there is definitely an issue with the differences between those two builds.
That is elementary and always true.

(If it's seen after Date X and not before, then it's a change in the machine.)

Except that there are no appreciable differences in the code between those builds. There are no commits there that would seem to have an effect on this.

Quote
If you don't want or have time to investigate this yourself, that's absolutely fine - it's a volunteer project and nobody has to do anything they don't want to.

But please - don't deny a bug could exist.
I stopped testing because you were so vehement, and only one other user was affected. So I suppressed the error and gave up.

I don't deny there's a bug here. But it's not a bug in FS2_Open (or if it is, the steps to reproduce it are very, very arcane). All indications point towards it being a Windows bug. So I'll keep saying that until someone with way more time on his hands proves me wrong.

Quote
Going back to that nightly build thread, chief1983 found a possible suspect.

Which nightly build thread?

Quote
I didn't see the error if I build from source, so I can't test that fix.

And that, my dear Tomo, is the most conclusive argument for it not being a FS2_Open code bug. Because if it was a code bug, you'd see it appear regardless of whether or not you made the build, or you're using one of the precompiled ones. Now, there could be an issue regarding the compilation process itself, so any information you can give us regarding your IDE setup would help.

In addition, have you tried running the game with a debugger attached?
« Last Edit: July 24, 2010, 06:25:49 am by The E »
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Offline Wobble73

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
I'm not denying the fact that this is a windows bug, just pointing out the fact that we all experience this when starting FSO, no other program generates this warning, just FSO!
Who is General Failure and why is he reading my hard disk?
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Offline Iss Mneur

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
I'm not denying the fact that this is a windows bug, just pointing out the fact that we all experience this when starting FSO, no other program generates this warning, just FSO!

But its not just FSO that has this problem.  When you google the error message, the posts that are found by Google are about a very wide variety of applications (none of which are any relation to FSO) that all have generated this error at some point.

It just so happens that only FSO generates the error for you.  Personally, I have never run into this problem while using FSO or the launcher.  The only time have have hit this error is actually with Photoshop (of all things) on Windows XP (which was about 5 years ago) when a USB card reader for MemoryStick was plugged into the computer.

Also, if you look at older posts in this support forum, you will find that this comes up very regularly.  The only common theme is that it comes up when running the launcher and/or FSO, which is no surprise as this is a FSO support board.  The only common solution?  What exactly has been said here, find the device that is causing this issue (usably a built in card reader) and the remove any card from the device or update the drivers for the device.  Occasionally, the issue has been caused by an on-board RAID controller (you don't necessarily need to be actually using it) and the solution is updating the drivers for it.
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Offline Tomo

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
The reason I'm annoyed is that you jumped on the thread and told someone not to try a perfectly valid fault-finding step.

Why not let the OP try those two builds and see what the results are?
Quote
Going back to that nightly build thread, chief1983 found a possible suspect.

Which nightly build thread?
This one:
http://www.hard-light.net/forums/index.php?topic=66853.0

Quote
Quote
I didn't see the error if I build from source, so I can't test that fix.

And that, my dear Tomo, is the most conclusive argument for it not being a FS2_Open code bug. Because if it was a code bug, you'd see it appear regardless of whether or not you made the build, or you're using one of the precompiled ones. Now, there could be an issue regarding the compilation process itself, so any information you can give us regarding your IDE setup would help.
Sorry, but that's an incorrect statement.

What that symptom shows is that the problem is triggered by a difference between build and running machines.
Exactly what those differences are is unknown - I'd guess that it's something to do with the filesystem, probably removable drives, but can't be sure of that.

- As another example of such an issue, if you compile FSO on a machine with new MSVC dlls then try to run it on a machine with significantly older MSVC dlls, then you will also have a problem.
Yet compiling on the old machine will work fine.

Consider the following facts:

A) The issue is seen on certain machines when running Build 5698 from Nightly and all builds since.

B) The issue is not seen on those exact same machines when running Build 5692 from Nightly and older.

C) The configuration of the running machine is identical when either build is run - the builds can be run in either order immediately after each other without changes to behaviour.

There are two (and only two) possible explanations for this:

1) There is a code change between those versions that causes the error for certain configurations.
2) There is a change in the nightly-build machine that causes the error for certain configurations in all builds after a certain date.

This could be determined by having the machine used to build those two nightlies rebuild them, then test these new builds on one or more machines known to display the fault.
- If the fault is in both on rebuild, then it's a machine config. If the fault stays in 5698 and is still not in 5692, then it's code.

Quote
In addition, have you tried running the game with a debugger attached?
Unfortunately I don't have one available.

Looking at the diffs, there is a significant change between 5692 and 2698 that could be related - there are a *lot* of changes to mspdb_callstack, and the initialise method for that is called just before game_main - and it wasn't in 5692.

(Edited to fix my quote mashup)
« Last Edit: July 27, 2010, 02:03:01 am by Tomo »

 

Offline The E

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Re: 'There is no disk in the drive.' on startup of Launcher and FSO
Umm.

If you can make your own builds, you should have access to a debugger. Even the one in Visual C Express should suffice to get a fix on this.

Also, I can pretty much guarantee that there was no difference in the build environment for those nightlies; both were made using MS Visual Studio 2008 on a Win XP machine (if I remember chief's build setup correctly).
« Last Edit: July 26, 2010, 01:49:20 pm by The E »
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns