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Indeed. In terms of mission design and gameplay, any Cold Element mod is very representative of what we are doing here
I don't think that would align well with their stated philosophy. And it certainly didn't help TVWP quite as much as a call to arms did.
Quote from: Raven2001 on July 21, 2010, 06:08:04 pmIndeed. In terms of mission design and gameplay, any Cold Element mod is very representative of what we are doing hereI don't know, I thought the BWO demo was a cut above most of the Cold Element work. Derelict, for instance, has those infamous infinite-pirate-suicide-wave missions.
I'd just like to point out that we are still looking for a dedicated UVmapper (able to work both tile and single texture approach) to join the team. We have a lot of ships that are modeled, but require UV's to continue, so having someone to do just UVmapping would be an extreme time saver, as it would free the rest of the modelers to work on other stuff.Spread the word!
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