Dear all,
I'm having a problem with FreeSpace 1 (original, un-modded). Has anybody else experienced this:
The ship lighting doesn't work in D3D hardware mode. (e.g. blue lights on the body of Appollo fighters, or the white window lights on Fenris or Leviathan cruisers)
If it's not clear what I'm talking about, please run FreeSpace in software mode (no 3d acceleration) and notice that some parts of the ship textures is always brightly lit even when the rest of the ship is dark (i.e. facing away from the sun).
Could you please reply if you are facing the same issue, how can it be fixed? Do I have no other choice but to install FSOpen and use the advanced ship models to get this lightign effect back?
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My specs are:
WinXP SP2
Geforce 8800GT (DX9)
I never had this problem when playing FS on my old PC with 3dfx card in Glide mode. I now tried to use Zeckenseck's Glide wrapper on my new PC and played FS with Glide acceleration but the problem is still there.
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Thanks & regards,
Sinick