Author Topic: Directive  (Read 5465 times)

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Offline FelixJim

  • 28
  • User 11092
Do you have a Mission Objective which is true when Leo is destroyed by any chance?
In-Mission Techroom Script v0.4 - See information from the techroom in game
Simple Animation Script v0.2 - Make your own on-screen animations for FSO
Visible Waypoints Script - Makes waypoints visible in-game
Run From File Script - Get around the pesky 31 character limit for script-eval

  

Offline Blazar

  • 26
Do you have a Mission Objective which is true when Leo is destroyed by any chance?

I don't have a mission objective yet.

I suggest you use arrival cues as events and directives separately unless you have a very good reason not to separate the two.

I was also searching HLP for more info.
Indeed i saw a thread which stated that the directives can be used seperately.

The goal of this mission is, for me to get aquainted with FRED. Especially working with the sexp's.
Read and done lots of stuff already. Karajorma's Oracle/FAQ, the extended walkthrough and many different topics on HLP.
Such as The FRED Academy and not to forget the Freespace Wiki.
It's all very extensive and super interesting.
There are also some nice FS 2 vid's on You Tube.
Thnx for all the respons guy's, really appreciate it.
 :nod:


 

Offline ReeNoiP

  • 27
  • I FRED
Do you have a Mission Objective which is true when Leo is destroyed by any chance?

I don't have a mission objective yet.


In that case the music sets in because there are no hostiles left. The fanfare happens when there are no hostiles (hostiles=combat music) and no unfinished objectives.
Uncharted Territory is released. But I still need voice actors