Author Topic: Elementary Model Making  (Read 4344 times)

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Offline Nehemiah

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Elementary Model Making
I have always loved the work produced by all of the modding community in coming out with truly spectacular user-made models.  That being said, as a fun thing to do on the side, I wanted to get into making models/maps/textures myself.  What programs are out there to do this, and how much do they cost?  Are there any that are decent, have widespread use, and are free?
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Offline Droid803

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Re: Elementary Model Making
Blender's free.
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Offline Nehemiah

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Re: Elementary Model Making
Blender's free.

Do you have a link where I can download it?
The Babylon Project was our last, best hope for peace.  It failed...

No no!  I love the mod!  That's just what Commander Ivanova says at the beginning of B5 season 3.

 

Offline Nehemiah

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Re: Elementary Model Making
Nevermind, I see a whole list of 3d editors on the tutorial.
The Babylon Project was our last, best hope for peace.  It failed...

No no!  I love the mod!  That's just what Commander Ivanova says at the beginning of B5 season 3.

 

Offline Nehemiah

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Re: Elementary Model Making
Okay, so another question.  Which model editor do you use mostly, and why do you like it?
The Babylon Project was our last, best hope for peace.  It failed...

No no!  I love the mod!  That's just what Commander Ivanova says at the beginning of B5 season 3.

 

Offline Angelus

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Re: Elementary Model Making
3DSMax, because it's powerful, but expensive.


Blender is fine, once you get used to it, most people here use it. It's free. That's where you should start.
Wings 3D is the most basic one. Quick to learn.
Sketchup, well can't say anything about it.
Truespace...don't. Just don't. Unless your pain treshold is rather high. :P

Max and Blender can export to .DAE ( with export plugins ), that's another pro for those two.

 

Offline Rodo

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Re: Elementary Model Making
that's good, another modder  :yes:
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Offline headdie

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Re: Elementary Model Making
on blender watch out, I downloaded the 2.5 beta and there is a number of changes that mean many of the 2.49 tutorials don't apply directly as a small number of short cuts have changed and features have moved/removed/replaced.


other than that I swear by it
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Offline rhettro

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Re: Elementary Model Making


While I have a long history with 3D graphics, I've only recently started working with Blender.  For a free app, it is incredibly powerful.  Even though version 2.5 is still in alpha, the interface redesign brings it closer to 3DSMAX in usability.  So as a starting point I would say go get Blender and find some box modeling tutorials on the net to get you started.  Otherwise, my favorite app for modeling is Rhinoceros, which can model any kind of surface you can imagine.  It is a NURBS modeler so the resultant model must be converted to polygons before Freespace can use them, which can be a bit of a challenge, but accurate models can be created rather quickly with it.
« Last Edit: August 02, 2010, 01:28:02 pm by rhettro »

 
Re: Elementary Model Making
Blender. It's completely free, has all the features you'll need (unlike Wings3D), converts easily to FS formats (unlike Sketchup), and the interface is real good. Well, it may be intimidating at first, but it was really built by modellers, for modellers.

 

Offline Rodo

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Re: Elementary Model Making
Yeah, old blender user (2.49 ones) will find using blender 2.5 quite annoying, basically because they changed most of the shortcuts and even the most basic operations such as Alt+Shift to move around is no longer supported (or it was changed), that made me go right away to the old one.

On a positive note:

I've noticed 2.5 renders even faster than 4.9 versions, I tried rendering a really heavy earth skybox and the difference between the two versions was noticeable, not FASTER FASTER, but faster.
el hombre vicio...

 

Offline Nehemiah

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Re: Elementary Model Making
I downloaded Blender 2.6, and it's quite complicated.  I don't have a clue where to begin with it.  Is there any way to just draw and connect some polygons on a grid with it using (x, y, z) coordinates?  I mean, you have to be able to make a simple block model of what you're making before you play around with maps or textures or anything, right?
The Babylon Project was our last, best hope for peace.  It failed...

No no!  I love the mod!  That's just what Commander Ivanova says at the beginning of B5 season 3.

 

Offline rhettro

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Re: Elementary Model Making
There are blender experts here that can offer you more help than I, but one thing that kind of tripped me up the first time I tried blender was that to select objects, you have to click them with the right mouse button.  You can change this in preferences, but once I figured that out I could actually try some of the tools.  This is a good free document on using Blender 2.4 http://tinyurl.com/s6o3c .  Also, there are many good tutorials over at www.blendercookie.com .

 

Offline Zacam

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Re: Elementary Model Making
I'd say, start with 2.49. It's still good current stable, and all the tutorials will apply and work in it.

2.5 should only be used by folks familiar already with blender or 3D scene modeling.
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Offline Hades

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Re: Elementary Model Making
Blender. It's completely free, has all the features you'll need (unlike Wings3D)
And just what are those features? :P
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Offline qazwsx

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Re: Elementary Model Making
Blender. It's completely free, has all the features you'll need (unlike Wings3D)
And just what are those features? :P
DAE export?
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Re: Elementary Model Making
Blender. It's completely free, has all the features you'll need (unlike Wings3D)
And just what are those features? :P
Model hierarchy?

 

Offline Rodo

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Re: Elementary Model Making
I downloaded Blender 2.6, and it's quite complicated.  I don't have a clue where to begin with it.  Is there any way to just draw and connect some polygons on a grid with it using (x, y, z) coordinates?  I mean, you have to be able to make a simple block model of what you're making before you play around with maps or textures or anything, right?

I learned by watching some guy's vids on youtube and not giving up  :)

It took me 1 failed model to understand the basic operations in blender, and 1 more to learn the proper techniques to make models FOR fs.
I'm still learning a lot of stuff, but I gotta say... it's good I came around with Blender.
el hombre vicio...

 

Offline Aardwolf

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Re: Elementary Model Making
Blender. It's completely free, has all the features you'll need (unlike Wings3D)
And just what are those features? :P

Cumbersome interface.

Actually it does have Boolean ops, and texture-space ambient occlusion. And rendering. But that's about it.

 

Offline Hades

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Re: Elementary Model Making
Blender. It's completely free, has all the features you'll need (unlike Wings3D)
And just what are those features? :P
Model hierarchy?
Actually, I'm not sure but I believe it does have this.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL