Well even with Homeworld, the Defense Field Frigate was always a favorite of mine due to the strategy element. The frigate would power up and project a shield around it that would be enough to cover a formation of fighters, one or two other frigate sized ships in formation OR one large capital ship like a carrier or a destroyer.
The downside is that the frigate would only remained powered up for a certain amount of time, and then it would power down to recharge.
In Homeworld, this shield would be strong enough to stop regular guns, but it wouldn't stop missiles or beam weapons. While in Freespace you wouldn't be able to do what homeword did and prevent all regular gunfire within the sphere of influence, you'd definitely be able to make sure you had to get in range of the ship to do some damage to it. No more long range subsystem targeting with the Maxim.
I imagine you could just have the shield mesh be 200-300 polys if there's not an extreme amount of detail on the hull. The Homeworld frigates have no armament, so no turret subobjects. Without quadrants, you couldn't wear down specific areas of the field, right?
The second thing that I loved in Cataclysm was the Sentinal. These were tiny ships (about half the size of a fighter) that could join with other Sentinals to form a shield. 12 of these in a sphere would form a spherical shield around the ship it was guarding and any other ships that were inside, and if you took out the Sentinal, or shot at part of its shield repeatedly, you'd weaken that area of the shield or even create a gaping hole.
The way I can see this working in Freespace is a sentinal pod with a large shield mesh that expands behind it in an umbrella fashion. The ship you were protecting couldn't be moving, of course, but if you position eight or ten of them around a capship with various orientations and distances, the shields should overlap.
Take out one sentinal and you take out the shielding in that area, allowing for bombing/beam weapon runs along that specific area to everything inside.
The frigate or the corvette would be the shield projecting capship, while the sentinals would be the mines/drones.
So many possibilities, so little knowledge of modding! I really wish I knew more but it's so hard to do things when all you have is a crappy 32bit laptop that will only run FSOpen at 2 fps >_< I'm stuck trying things in retail graphic settings.
