Ok, I really need answers here  

 If I can't use Blender to create a UV map, is there any way to texture in TS1 without all the stretched textures?
 Also, how do you create a Fighterbay? (just in case I can't get the craft to drop off pylons)
At the moment, the Andromeda is just slightly larger than a Fenris, but will have better coverage. Armament at the mo is:
 2 Front beam turrets (Probably S-Greens)
 4 AAAf's
 5-6 Flak turrets.
 Just thought I'd move in exactly the different direction from everybody making Super-dreadnaughts  

------------------
"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die young"
"Do not fear the chickens. Become one with the chickens. Respect the chickens and... #BOK!# LEG IT!!!"
The Claw- Project Coordinator and modeller of 
Alternate Reality and official spare wheel of The Perfect Storm...