I recently installed the new 3.6.12 r INF builds and the 5.5f launcher. Whenever I try to open FreeSpace Open, I get kicked back to the desktop but the game still runs in the background. Whenever I try to click it, I usually get sent back to the desktop, but rarely I can actually get the FSO window open. I'm sure this is a common problem, does anyone have a solution?
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DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.12
Passed cmdline options:
-spec_exp 15
-ogl_spec 20
-spec_static 1.5
-spec_point 1.2
-spec_tube 1.5
-ambient_factor 75
-env
-mipmap
-missile_lighting
-glow
-nomotiondebris
-spec
-3dshockwave
-dualscanlines
-rearm_timer
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
-mod derelict,fsport_mediavps,mediavps
Building file index...
Found root pack 'C:\Freespace Open\derelict\DerelictPatch.vp' with a checksum of 0xf7d8fb86
Found root pack 'C:\Freespace Open\derelict\DerelictSCP.vp' with a checksum of 0xac988b76
Found root pack 'C:\Freespace Open\derelict\DerelictSCP1.vp' with a checksum of 0x0eff4777
Found root pack 'C:\Freespace Open\derelict\DerelictSCP2.vp' with a checksum of 0x53d979a5
Found root pack 'C:\Freespace Open\derelict\DerelictSCP3.vp' with a checksum of 0xaae56803
Found root pack 'C:\Freespace Open\derelict\DerelictSCP4.vp' with a checksum of 0xf9adafdd
Found root pack 'C:\Freespace Open\fsport_mediavps\mv_fsport.vp' with a checksum of 0xdc8abbde
Found root pack 'C:\Freespace Open\mediavps\MV_Complete.vp' with a checksum of 0x31df7754
Found root pack 'C:\Freespace Open\mediavps\mv_music.vp' with a checksum of 0xbbd92e16
Found root pack 'C:\Freespace Open\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
Found root pack 'C:\Freespace Open\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'C:\Freespace Open\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'C:\Freespace Open\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\Freespace Open\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\Freespace Open\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\Freespace Open\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\Freespace Open\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\Freespace Open\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\Freespace Open\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\Freespace Open\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\Freespace Open\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Freespace Open\derelict\' ... 15 files
Searching root pack 'C:\Freespace Open\derelict\DerelictPatch.vp' ... 6 files
Searching root pack 'C:\Freespace Open\derelict\DerelictSCP.vp' ... 86 files
Searching root pack 'C:\Freespace Open\derelict\DerelictSCP1.vp' ... 1618 files
Searching root pack 'C:\Freespace Open\derelict\DerelictSCP2.vp' ... 200 files
Searching root pack 'C:\Freespace Open\derelict\DerelictSCP3.vp' ... 78 files
Searching root pack 'C:\Freespace Open\derelict\DerelictSCP4.vp' ... 203 files
Searching root 'C:\Freespace Open\fsport_mediavps\' ... 50 files
Searching root pack 'C:\Freespace Open\fsport_mediavps\mv_fsport.vp' ... 277 files
Searching root 'C:\Freespace Open\mediavps\' ... 56 files
Searching root pack 'C:\Freespace Open\mediavps\MV_Complete.vp' ... 5253 files
Searching root pack 'C:\Freespace Open\mediavps\mv_music.vp' ... 32 files
Searching root 'C:\Freespace Open\' ... 5 files
Searching root pack 'C:\Freespace Open\FS2OGGcutscenepack.vp' ... 10 files
Searching root pack 'C:\Freespace Open\multi-mission-pack.vp' ... 110 files
Searching root pack 'C:\Freespace Open\multi-voice-pack.vp' ... 307 files
Searching root pack 'C:\Freespace Open\root_fs2.vp' ... 157 files
Searching root pack 'C:\Freespace Open\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\Freespace Open\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\Freespace Open\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\Freespace Open\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\Freespace Open\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\Freespace Open\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\Freespace Open\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\Freespace Open\warble_fs2.vp' ... 52 files
Searching root 'p:\' ... 0 files
Found 26 roots and 15301 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM => Starting parse of 'mv_strings-lcl.tbm' ...
Initializing OpenAL...
Using 'Generic Software' as OpenAL sound device...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 640x480 with 16-bit color...
Initializing WGL...
Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : ATI Radeon HD 2400 Series
OpenGL Version : 2.1.9026
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Using extension "GL_ARB_shader_texture_lod".
Found special extension function "wglSwapIntervalEXT".
Initializing Shaders Manager...
Loading and compiling main shaders...
Compiling main shader -> null-v.sdr (null-v.sdr) / null-f.sdr (null-f.sdr) ...
Compiling main shader -> b-v.sdr (b-v.sdr) / b-f.sdr (b-f.sdr) ...
Compiling main shader -> b-v.sdr (b-v.sdr) / bg-f.sdr (bg-f.sdr) ...
Compiling main shader -> l-v.sdr (l-v.sdr) / lb-f.sdr (lb-f.sdr) ...
Compiling main shader -> l-v.sdr (l-v.sdr) / lbg-f.sdr (lbg-f.sdr) ...
Compiling main shader -> l-v.sdr (l-v.sdr) / lbgs-f.sdr (lbgs-f.sdr) ...
Compiling main shader -> l-v.sdr (l-v.sdr) / lbs-f.sdr (lbs-f.sdr) ...
Compiling main shader -> le-v.sdr (le-v.sdr) / lbgse-f.sdr (lbgse-f.sdr) ...
Compiling main shader -> le-v.sdr (le-v.sdr) / lbse-f.sdr (lbse-f.sdr) ...
Compiling main shader -> lf-v.sdr (lf-v.sdr) / lfb-f.sdr (lfb-f.sdr) ...
Compiling main shader -> lf-v.sdr (lf-v.sdr) / lfbg-f.sdr (lfbg-f.sdr) ...
Compiling main shader -> lf-v.sdr (lf-v.sdr) / lfbgs-f.sdr (lfbgs-f.sdr) ...
Compiling main shader -> lf-v.sdr (lf-v.sdr) / lfbs-f.sdr (lfbs-f.sdr) ...
Compiling main shader -> lfe-v.sdr (lfe-v.sdr) / lfbgse-f.sdr (lfbgse-f.sdr) ...
Compiling main shader -> lfe-v.sdr (lfe-v.sdr) / lfbse-f.sdr (lfbse-f.sdr) ...
Compiling main shader -> l-v.sdr (l-v.sdr) / null-f.sdr (null-f.sdr) ...
Compiling main shader -> l-v.sdr (l-v.sdr) / lg-f.sdr (lg-f.sdr) ...
Compiling main shader -> l-v.sdr (l-v.sdr) / lgs-f.sdr (lgs-f.sdr) ...
Compiling main shader -> l-v.sdr (l-v.sdr) / ls-f.sdr (ls-f.sdr) ...
Compiling main shader -> le-v.sdr (le-v.sdr) / lgse-f.sdr (lgse-f.sdr) ...
Compiling main shader -> le-v.sdr (le-v.sdr) / lse-f.sdr (lse-f.sdr) ...
Shaders Manager initialized.
Max texture units: 8 (16)
Max elements vertices: 2147483647
Max elements indices: 16777215
Max texture size: 8192x8192
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
Using GLSL for model rendering.
Shader Version: 1.40
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
TBM => Starting parse of 'mv_adveffects-sdf.tbm' ...
ANI radar1 with size 130x106 (17.2% wasted)
Windows reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'mv_advmuzzle-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'mv_adveffects-wxp.tbm' ...
TBM => Starting parse of 'fs1_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 44 frames at 30 fps.
BMPMAN: Found EFF (exp05.eff) with 47 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 48 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 60 frames at 20 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
TBM => Starting parse of 'mv_tech-wep.tbm' ...
TBM => Starting parse of 'mv_models-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_adveffects-wep.tbm' ...
TBM => Starting parse of 'fs1_shockwave-wep.tbm' ...
TBM => Starting parse of 'fs1_missiles-wep.tbm' ...
TBM => Starting parse of 'fs1_effects-wep.tbm' ...
TBM => Starting parse of 'mv_trails-shp.tbm' ...
TBM => Starting parse of 'mv_tech-shp.tbm' ...
TBM => Starting parse of 'mv_models-shp.tbm' ...
TBM => Starting parse of 'mv_dragon-shp.tbm' ...
TBM => Starting parse of 'mv_adveffects-shp.tbm' ...
TBM => Starting parse of 'fs1_trails-shp.tbm' ...
TBM => Starting parse of 'fs1_shockwave-shp.tbm' ...
TBM => Starting parse of 'fs1_models-shp.tbm' ...
TBM => Starting parse of 'derelict-shp.tbm' ...
TBM => Starting parse of 'mv_escort-hdg.tbm' ...
TBM => Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 493