Author Topic: Why Delenda Est First Checkpoint is Wonky  (Read 1535 times)

0 Members and 1 Guest are viewing this topic.

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Why Delenda Est First Checkpoint is Wonky
Diagnosis complete. Patch in progress.

Players who called the checkpoint in very rapidly would trigger it just as the Indus was warping in. When the Indus was teleported to its new 'saved' coordinates, it would still be moving very rapidly, and thus coast in towards the Carthage - getting perilously close to the Strike 2 arrival threshold. This is why Strike 2 appeared to arrive at random intervals upon checkpoint load - you were just toooo fast.

Now installing inertial dampers on Checkpoint 1.

 

Offline Kolgena

  • 211
Re: Why Delenda Est First Checkpoint is Wonky
That would do it :D

Thanks for identifying the issue!

 
Re: Why Delenda Est First Checkpoint is Wonky
I'm glad i was able to help out with figuring out this problem.