Recently, I discovered a wierd glitch when modding a level in Fred in a mod (Can't say which mod; it's classified). It concerns the IFF of AI, and a rather annoying glitch it is.
Whenever I selected an AI-controlled ship to be friendly, it would appear as hostile when running the mission in-game. The same effect happens for hostile, except it appears as friendly. None of the other IFFS (Nuetral, Unknown and Traitor) are affected.
Does anyone have any idea what causes this? I've checked to see if this is 3.6.12 generic problem or a table issue, but can't find anything that might've caused it.