Author Topic: THQ sucks now  (Read 20647 times)

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Offline mxlm

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And in other news, anti-DRM crusaders Stardock are hurting badly. The botched launch of Elemental has apparently forced them to lay off staff and cancel a future project.

It's unclear to me how anti-DRM crusaders, whatever those are, relate to the botched launch of Elemental and Stardock's resulting financial woes. Would you mind clarifying?
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Offline karajorma

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Jumping into this without reading everything before (it's 6 pages and I have limited time!) it strikes me that THQ have missed the middle ground here.

Why not say that second-hand games will work online after a certain amount of time. So if you buy a second-hand copy of a THQ game a week after release you'd have to wait 6 months for it to work online. That means that you can buy a game and sell it on later and still have the game work fully but it also means that buying a game second-hand a week after release isn't as good a prospect as buying it new (which is what THQ want).

The point THQ need to get is that there are people out there who buy games because they can sell them off once they get bored of them. At $60 a game, you are asking for a large sum of money for a game. There are lots of people who aren't willing to pay that much but who are willing to pay it knowing that in the end they'll only pay $35 because they'll sell it off later. In these cases THQ might not actually be losing money from the second hand market. In fact they might actually making money. If you make $60 from both people when neither of them would have bought the game at full price then you've effectively made the same money as you would have if they'd bought it 6 months later on sale for half price.

Without any sales figures it's hard to say if THQ are making money, losing money or breaking even on second hand sales. So do they have any to back up their points? Or are they simply making the same mistake that we've always lambasted RIAA and MPAA for in assuming that every pirated movie or CD would have been bought for the full price?

Anyway, if anyone has raised these points before just point me to an answering post. :D
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Offline Kosh

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The vast majority of this thread was not necessarily about THQ's decision itself but rather DRM and piracy in general.
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And in other news, anti-DRM crusaders Stardock are hurting badly. The botched launch of Elemental has apparently forced them to lay off staff and cancel a future project.

It's unclear to me how anti-DRM crusaders, whatever those are, relate to the botched launch of Elemental and Stardock's resulting financial woes. Would you mind clarifying?

Re-read.  Anti-DRM crusaders Stardock - ie, the crusaders are Stardock.

  

Offline Klaustrophobia

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The vast majority of this thread was not necessarily about THQ's decision itself but rather DRM and piracy in general.

forgive him for hijacking the hijack.
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Offline mxlm

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Re-read.  Anti-DRM crusaders Stardock - ie, the crusaders are Stardock.
Hah. Right. Thanks.
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Offline The E

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Offline headdie

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Offline Crazy_Ivan80

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And in other news, anti-DRM crusaders Stardock are hurting badly. The botched launch of Elemental has apparently forced them to lay off staff and cancel a future project.

It'll be an uncomfortable day if Impulse goes under.

heh, Stardocks main income isn't from games but from professional software which is why they're still an independent publisher. They'll be smarting from the release, true enough, but I wager they've got the strategic depth (i.e. money and time) to fix it properly.
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Offline mxlm

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It's vaguely topical and amusing (because it's true), so I'm going to quote an interview PCG conducted with Gabe Newell

Quote
your point earlier was that we surprise our customers, and there’s a certain amount of entertainment value in that.

But then there’s also a certain amount of fear value in that, because the traditional surprise in the gaming industry is not “Oh, I’m surprised: something good happened!” The traditional surprise is “Oh, I’m surprised: X-Fire just got bought again and went away.” “Oh, I’m surprised because something horrible has happened to a franchise that I’ve been following since I was a little kid.”

PC Gamer: “Oh, I’m surprised: Assassin’s Creed II needs to be online all the time.”
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.