Author Topic: Delenda Est Crash  (Read 3099 times)

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Offline ks07

  • 21
Hey all,
I'm really enjoying WiH so far, even though I've had to put the difficulty right down ( :D it's been a while)! Anyway, I cannot progress in the campaign because Delenda Est always crashes freespace 2 some time into the mission. I've played it multiple times, and there doesnt seem to be any specific thing causing the crash. So far it has only crashed after having to disable the green beams of the two cruisers that are charging up, but I have also been able to play as far as when the 2nd destroyer jumps in and starts mowing us down...

I'm playing on Linux 32 bit, with the 3.6.12 inferno build. I've attached the fs2_open.log.

Thanks for any help!  :)

[attachment deleted by ninja]

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
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I am sorry, but at this time, we cannot offer you a fix. The problem is that the crash, is probably a null pointer somewhere where it shouldn't be; without an attached debugger like gdb or whatever it's called on Linux, we can't trace and fix it.

That said, I am sort of astonished it crashes regularly; that _really_ shouldn't happen. I would advise you to try again with a new pilot file. Press ctrl-shift-s in the techroom, and play the mission and the one after it from there.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline General Battuta

  • Poe's Law In Action
  • 214
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Sorry, mate. This sounds like an FSO bug rather than a BP problem, and I'm not sure what to do about it. Can you dual boot into Windows or anything?

 

Offline The E

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Wouldn't help. If we don't have an Assert or Int3(), we can't trace it without a debugger attached.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline ks07

  • 21
Thanks for the quick response.  :cool:

I made a new pilot and skipped through as you suggested - crashed again.  :rolleyes: Anyway, I went ahead and skipped it... could anyone fill me in on what I missed? I'm intrigued.

As for trying to fix the problem, I'm willing to try any other suggestions you have, but if it's likely to only affect me then no worries.

 

Offline -Norbert-

  • 211
Spoiler:
The first phase goes as planned.
The Wargods disable and disarm a Deimos and an Aeolus and use them to fake transmissions with their AWACS to lure in the Carthage. If you're good enough you can even safe the station that was attacked by them.
When the Carthage arrives one of the disabled ships manages to send a message to them telling them they are lost and the Admiral should escape, which she does.
Then the Carthage crashjumps, but is snared by Saturns garvity and apperently strands there.

Now we jump into the next mission, were the Indus and a Sanctus try to lure out the enemy escorts, but the Tevs don't bite, so it becomes a frontal assault (with the other Karunas jumping in). The original plan being that the Indus lures all Deimos out and the rest of the wargods jumps in to flank them.

Due to the AWACS' jamming the GTVA ships can't use their heavy beams, though their slashers still work.
You take out the first pair of Deimos or force them to retreat with little problem after defending against numerous attacks from bombers and one SSM team.
When you go up against the 2nd Deimos team, they overcharge their beams and you have to take them out before the countdowns reaches 0 or ... (or what? I don't know, so far I always managed).
A nice feature is, that if you take out the beams that face your caps, the Corvetes roll to bring the other beams to bear.

After you make them retreat or destroy those two (along with a Leviathan and Aeolus) the group advances on the Carthage, and it seems as you won.
But then somehow the AWACS get's tagged and the Carthage splashes it (from a beam turret with massively increased hitpoints, to make sure she can get this story-imperative shot off).
Then all goes to hell.

The Imperieus, which was believed to be in Delta Serpentis for repairs, but which was really hiding out somewhere in the asterious belt, jumps in and wastes two Karunas, with a little firesupport from the Carthage.
The Indus and a second ship manage to get out of beam range, but the second ship loses their jumpcapability.
In a heroic act they tell the Indus to flee without them and turn around to buy time for their escape, but they are destroyed before even landing a single hit in a very emotional cutscene with great, sad music.

The rest is in the next mission file, so you should be able to watch that yourself from the Techroom.

Edit: Fixed some typos
« Last Edit: August 31, 2010, 05:04:43 am by -Norbert- »

 

Offline -Sara-

  • 29
Spoiler:
Just don't crash into 'cuddles'. When you find that you'll understand what I mean.
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

  

Offline achtung

  • Friendly Neighborhood Mirror Guy
  • 210
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I've had the same issues with the 3.6.12 Linux builds, I've tried the latest builds, and the problem persists. Maybe this should be moved to the SCP forum?
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline -Norbert-

  • 211
Spoiler:
Just don't crash into 'cuddles'. When you find that you'll understand what I mean.
The games crashes long before he get's a chance to see that, but thanks for reminding me.... didn't think to mention that.
The next spoiler contains an easteregg, so if you only want to know the story, but safe some mystery for the time when the bug is fixed or you play it on windows don't read it.
Spoiler:
If you manage to actually destroy the Carthage, which you can only do by cheating as far as I know, then a Sathanas is jumping in to "hug" you, but it doesn't really care about anything else - like destroying any of the other ships for example.

 

Offline ks07

  • 21
Thanks guys! That makes everything clearer... Only problem is I'm now dieing to play part 3 already!  :p

 

Offline -Sara-

  • 29
Spoiler:
Just don't crash into 'cuddles'. When you find that you'll understand what I mean.
The games crashes long before he get's a chance to see that, but thanks for reminding me.... didn't think to mention that.
The next spoiler contains an easteregg, so if you only want to know the story, but safe some mystery for the time when the bug is fixed or you play it on windows don't read it.
Spoiler:
If you manage to actually destroy the Carthage, which you can only do by cheating as far as I know, then a Sathanas is jumping in to "hug" you, but it doesn't really care about anything else - like destroying any of the other ships for example.
Spoiler:
Meant more the shock I had when Cuddles approached me. I thought I was going to get rambed by that ship. :P
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline -Norbert-

  • 211
Spoiler:
Since I was at full forward thrust at the moment, I did crash into cuddles, though I survived it.

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Spoiler:
I was invulnerable. And I ~K'd cuddles. But then my either the mission disabled my invulnerability somehow, or I accidentally disabled it, but either way I almost got killed when the Imperieuse jumped in.