Author Topic: Ship fragments conserve momentum  (Read 1921 times)

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Offline CommanderDJ

  • Software engineer
  • 210
Ship fragments conserve momentum
Hey all,
I've known all along that one of the defining features of the SCP is it's attention to detail. But never was I so convinced of this as when I realized that when a fighter or bomber explodes, if there's two fragments, they move in opposite directions, if there's three fragments, one will move off "up", while the other two will be approximately 45 degrees either side of "down", and it continues for four and so on. If the ship question was moving at a high speed in a particular direction, the velocities of the fragments are altered so that they also move in that general direction after the explosion. In short: these fragments seem to be obeying the law of conservation of momentum. I recognized it as it looked like one of those stereotypical physics questions where a particle explodes into three fragments etc etc. When I saw this, it blew my mind. This is absolutely amazing, and whoever put that in should be given infinite girlfriends for ever. You guys are truly awesome.

CommanderDJ

PS If this isn't really happening and I'm just imagining it, it's going to be so embarrassing. :D
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Ship fragments conserve momentum
I may be wrong, but hasn't it been that way since retail? I think V deserves the credit here.

  

Offline The E

  • He's Ebeneezer Goode
  • Moderator
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  • Nothing personal, just tech support.
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Re: Ship fragments conserve momentum
Yeah, I don't think that's an SCP addition.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Solatar

  • 211
Re: Ship fragments conserve momentum
The most recent MediaVPs/SCP (I'm not sure who's responsible) have added flaming trails to debris, so it's a lot more noticeable now than it was in retail.  And I agree; it looks badass.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Ship fragments conserve momentum
The most recent MediaVPs/SCP (I'm not sure who's responsible) have added flaming trails to debris, so it's a lot more noticeable now than it was in retail.  And I agree; it looks badass.

Fury, Wanderer, Nighteyes and the Blue Planet 2 team are responsible, with help from Zacam and the MVPs.

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: Ship fragments conserve momentum
The code handling the collision physics is a very good one. It seems more like intended for physics sim until the modifiers required for gameplay and not for realism are added into it
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Fury

  • The Curmudgeon
  • 213
Re: Ship fragments conserve momentum
Fury, Wanderer, Nighteyes and the Blue Planet 2 team are responsible, with help from Zacam and the MVPs.
The flaming debris script was done by Wanderer. Particlesmoke01 was made by Nighteyes. Those two ended up being paired and that's it for the credits.

 

Offline CommanderDJ

  • Software engineer
  • 210
Re: Ship fragments conserve momentum
Haha, lol. I see. Yeah, I guess the flaming debris made it a lot more noticeable. Credit to  :v: then for putting that in, and credit to those who made the flaming debris possible! <3
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Re: Ship fragments conserve momentum
As far as the conservation of momentum... it's pretty much a must.

I mean, if they didn't do it, it'd look freaky. So much so that even if it wasn't something they initially took into consideration when designing the engine, they probably would have noticed it and been like "ew, fix that".