Author Topic: Some more questions: PP, Particle Emitters  (Read 1176 times)

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Offline DaBrain

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Some more questions: PP, Particle Emitters
I'm glad that the post processing has not been kicked out. However, as an 'experimental' feature, the mod/TC developers can't really rely on it. From what I heard, it even has memory leaks.

Will anybody step forward to maintain the PP code, or even improve it?



My other question concerns particles. To be more precise, I'd like to put particle emitters into a skybox.
As we currently don't even have 'emitters' we could place, I guess this his a tough one.

Do you see any change this can be done (maybe this year)?


I'd just like to get around wasting a lot of video memory. ;)
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