Hey Guys! , just here with a quick update, i have done some serious polying down, and have managed to go from the previous 70646 triangles ( thats the model that mobius posted a pic of lol ) to 9969 triangles ( yay!! ) , i can still lower that number a bit if necessary. ALSO there are aditional changes that need to be made, based on the requirements and thigns allowed for FS2 ships, like do i need pre-made missle mounts, if so how many should be on a heavy fighter like this, can i use the rotary cannon default design of the weaposn? how many weapons are allowed, so basically, do you guys have a pre-laid out set of rules and guide lines ( including polycount limits and stuff like that ) for ships? [ for future reference , i know i cannot spell, its not that i cant spell, i just type incredibly way to fast, and my fingers move and it gets sloppy lol )