Author Topic: Questions about using Open Source and mods  (Read 1286 times)

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Questions about using Open Source and mods
Hello! Wow there is alot going on here! It is refreshing to see a game that I have enjoyed years ago as being so popular with a great community behind it! Please forgive me but I am a little overwelmed and have a few questions.
I downloaded the all in one installer and chose to have the entire package of mods etc downloaded.
I figured out that I needed to go into where I dloaded the files (my fs2 root directory) and run the launcher after browsing for the correct executable with the launcher from there.  I tried to launch from a shortcut from outside the fs2 directory but no dice   SO i believe I have that part figured out.  I am wondering however, how do I get the other mods working. I see directories for Blue Planet and others. Are they directories that are waiting for me to download the mods so that i have a exe. or am I missing something. I figured the all in one downloader would include the mods within those directories.
Any help or insight would be greatly appreciated! Thanks..and glad to be aboard!
Joe

 

Offline The E

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Re: Questions about using Open Source and mods
Do you have retail FS2 installed?

Also, have you read this topic: http://www.hard-light.net/forums/index.php?topic=61606.0 ?
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline General Battuta

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Re: Questions about using Open Source and mods
Those mod folders contain everything you need to play. Select a 3.6.12 Inferno release build (ends in -INF, -r or -release) and then select the mod in the mod tab.

You will indeed need a copy of retail FS2, which are extremely easy to get online from GoodOldGames for $6, DRM-free.

 
Re: Questions about using Open Source and mods
Thanks!! Yup have FS2 from GOG.com.   I didnt see a choice to run the mods..will look again though!  I downloaded everything to the fs2 root directory..hopefuly that was correct.

 

Offline The E

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Re: Questions about using Open Source and mods
The Launcher has a "mod" tab. Select it, click on the "browse" button, and select the mod you wish to activate.

In addition, please post a screenshot of your FS2 directory. Don't take this personally, but the words "I downloaded everything to the fs2 root directory..hopefuly that was correct." are usually a sign that the person installing stuff did something wrong.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

  
Re: Questions about using Open Source and mods
BTW the dummys guide helped also!! Got the mod to run!! Lots to learn! Thanks!

Here is a pic of the directory.

[attachment deleted by admin]
« Last Edit: December 31, 2010, 07:14:17 am by Jeff Vader »

 

Offline The E

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Re: Questions about using Open Source and mods
Ah, OK. That does look good. Carry on.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Dragon

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Re: Questions about using Open Source and mods
Looks all right, if you meant that you extracted entire modfolder into FS2 directory (they're ussualy packed like that), then you're doing it right.
It could also be helpfull if you could show the bottom part, since most important files are there (I'm asking just in case, it seem that everything is all right).