Author Topic: Extracting Models?  (Read 3460 times)

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Offline Ryx

  • Twilight Falling
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  • Away in RL land. Back later.
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 
can i convert the *.ANI files to a filetype that 3dsmax can read and use....

i convert the *.COB to *.3DS using Deep Explorer

 

Offline Ryx

  • Twilight Falling
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  • Away in RL land. Back later.
open one of the thruster anis with anivew (or whatever that prog is called) and export a frame and there's your thruster tex.
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 

Offline Zeronet

  • Hanger Man
  • 29
Use model view or guesswork to work out what ship your extracting.
Got Ether?

 

Offline Odyssey

  • Stormrider
  • 28
Quote
Originally posted by Reppyboyo
can i convert the *.ANI files to a filetype that 3dsmax can read and use....

i convert the *.COB to *.3DS using Deep Explorer

I use 3D Exploration, but assuming Deep Explorer is the same:
There should be a list somewhere with all the LODs. Uncheck all but the LOD with the suffix 'a', and when you save as, make sure it only saves the visible objects.
Hope that helps.

 

Offline Vertigo1

  • 'Scaper
  • 28
Quote
Originally posted by Odyssey

Maybe so, but that just complicates the matter doesn't it? All he needed to know is the names for each ship, so that's the program I pointed him to :nod:


Not if you're trying to figure out which texture goes where, and what files to use. :)
Gargoyles, Season 1.  Buy it, or DIE! :)

"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

"from a purely stastical standpoint japanese men DO have smaller penii on average" - Kazan

 

Offline Vertigo1

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Quote
Originally posted by Reppyboyo
when i load the COB file i can see the sighter but around it is a solid triangle....wot the hell is this?
and the textures seem to be missing...

i just used VPVIEW to extract the model and POF Constructor Suite to convert it to COB....


You have to configure the path where the textures are located.  Click on Tools and select Options.  Click the textures tab and add the necessary paths.
Gargoyles, Season 1.  Buy it, or DIE! :)

"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

"from a purely stastical standpoint japanese men DO have smaller penii on average" - Kazan