Author Topic: Nightly (Linux): 22 Sep 2010 - Revision 6489  (Read 1221 times)

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Offline SirKnightly

  • George or Keira?
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Nightly (Linux): 22 Sep 2010 - Revision 6489
Here is the nightly for Linux on 22 Sep 2010 - Revision 6489

Group: Inferno
fso-LINUX-Inferno-20100922_r6489.tar.bz2
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Code: [Select]
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r6418 | The_E | 2010-09-02 02:47:09 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/fred2/fredstubs.cpp
   M /trunk/fs2_open/code/freespace2/freespace.cpp
   M /trunk/fs2_open/code/freespace2/freespace.h
   M /trunk/fs2_open/code/hud/hudconfig.cpp

Removing game_load_palette(). It was useless and commented out anyway.

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r6419 | The_E | 2010-09-02 14:57:18 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/bmpman/bmpman.cpp

More asserts turned to assertions.

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r6420 | The_E | 2010-09-02 15:27:33 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/weapon/weapons.cpp

A useless int3() turned into a useful Assertion()

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r6421 | The_E | 2010-09-02 16:25:54 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/tgautils/tgautils.cpp

And another int3() turned to something more useful

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r6422 | The_E | 2010-09-02 16:48:53 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

...Aaaaand another Assert()->Assertion() to make modellers happy

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r6423 | The_E | 2010-09-02 19:06:01 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ai/ai.cpp

Another Assert() redirected to more useful things

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r6424 | The_E | 2010-09-02 19:06:52 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ai/aibig.cpp

Better feedback here, as well

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r6425 | The_E | 2010-09-02 19:07:50 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/freespace2/freespace.cpp

...and here...

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r6426 | The_E | 2010-09-02 19:08:31 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/missionui/missionshipchoice.cpp

...and here.

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r6427 | Goober5000 | 2010-09-02 19:14:10 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/object/collideshipship.cpp

fix polymodel gettage since heavy_obj could be an asteroid
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r6428 | Goober5000 | 2010-09-02 19:16:45 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/object/collideshipship.cpp

partial revert (just one file) of Sushi's collision physics feature as it causes all kinds of crashes in asteroid fields
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r6429 | Goober5000 | 2010-09-02 19:34:38 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

maintain the original hull, shield, and subsystem percentages when changing ship class, since we might be changing it from a briefing loadout (Mantis #2301)
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r6430 | Goober5000 | 2010-09-02 20:26:49 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/object/collideshipship.cpp

yeah, asteroids and debris are pretty much the same thing
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r6431 | Goober5000 | 2010-09-02 21:50:54 -0500 (Thu, 02 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

no need to check if other_objp is a capital ship in these if statements, since the first capital+ check would have already returned the function
this also removes the assumption that other_objp is always a ship!  it isn't!
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r6432 | Goober5000 | 2010-09-02 21:57:49 -0500 (Thu, 02 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

don't simply assume that something is a ship!
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r6433 | chief1983 | 2010-09-03 10:04:05 -0500 (Fri, 03 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

MSVC, why on FSM's green earth does this compile?
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r6434 | Goober5000 | 2010-09-03 16:44:54 -0500 (Fri, 03 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/windows_stub/config.h

disable the warning about Assertion since it clutters the build output
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r6435 | The_E | 2010-09-03 17:31:25 -0500 (Fri, 03 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

Dead code removal

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r6436 | The_E | 2010-09-03 17:41:08 -0500 (Fri, 03 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/anim/animplay.cpp
   M /trunk/fs2_open/code/anim/packunpack.cpp
   M /trunk/fs2_open/code/anim/packunpack.h

More dead code be gone.

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r6437 | The_E | 2010-09-03 17:45:18 -0500 (Fri, 03 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/cfile/cfile.cpp

More cleanup

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r6438 | The_E | 2010-09-03 17:51:42 -0500 (Fri, 03 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/anim/animplay.cpp

Ooops.

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r6440 | Goober5000 | 2010-09-04 01:40:46 -0500 (Sat, 04 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/voiceactingmanager.cpp

none.wav is redundant in this check
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r6441 | Goober5000 | 2010-09-04 01:51:50 -0500 (Sat, 04 Sep 2010) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/mission/missionmessage.cpp

made the AWACS hack less ugly, by making the filename replacement much more efficient
--this also allows stuff to be added past the #End of messages.tbl
improve message_filename_is_generic to consider #Simulated Speech Overrides specified in messages.tbl
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r6442 | Goober5000 | 2010-09-04 01:55:10 -0500 (Sat, 04 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/mission/missionmessage.cpp

make the if check simpler, cause part of it was redundant
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r6444 | The_E | 2010-09-04 08:56:02 -0500 (Sat, 04 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/cmeasure/cmeasure.cpp
   M /trunk/fs2_open/code/gamehelp/contexthelp.cpp
   M /trunk/fs2_open/code/gamesnd/eventmusic.cpp



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r6445 | The_E | 2010-09-06 17:11:25 -0500 (Mon, 06 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h

Adding the is-facing sexp, as per Axem's request

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r6448 | The_E | 2010-09-07 10:11:01 -0500 (Tue, 07 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Bah, stupid typo (!= is != <!)

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r6449 | The_E | 2010-09-07 10:14:36 -0500 (Tue, 07 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

Another int3() -> Assertion() conversion

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r6450 | The_E | 2010-09-08 05:56:31 -0500 (Wed, 08 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/object/object.cpp

Two more Asserts turned into Assertions() for better explaining

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r6451 | The_E | 2010-09-08 09:58:41 -0500 (Wed, 08 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

Thanks to Goober for the warning.

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r6452 | The_E | 2010-09-08 11:42:58 -0500 (Wed, 08 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

....And another fix for is-facing.

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r6453 | karajorma | 2010-09-10 05:42:12 -0500 (Fri, 10 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Fix sexp_show_subtitle_image to work properly in multiplayer.
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r6454 | The_E | 2010-09-10 15:51:55 -0500 (Fri, 10 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

Adding the vector:getNormalized() and object:getfvec() functions

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r6455 | The_E | 2010-09-10 18:11:28 -0500 (Fri, 10 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

Adding object:getrvec() and object:getuvec() for completeness' sake

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r6456 | Goober5000 | 2010-09-10 19:08:57 -0500 (Fri, 10 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/cmeasure/cmeasure.cpp

partial revert on 6444... don't forget, someone recently fixed a five-year-old bug in the countermeasures code :)
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r6457 | The_E | 2010-09-11 11:52:36 -0500 (Sat, 11 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

Adding ship:getEMP() for scripting.

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r6458 | The_E | 2010-09-11 11:55:10 -0500 (Sat, 11 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/lua.cpp

... right this time.

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r6459 | The_E | 2010-09-12 14:30:10 -0500 (Sun, 12 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Fix for is-facing (hopefully)

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r6460 | The_E | 2010-09-12 14:38:48 -0500 (Sun, 12 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

...For real

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r6461 | Sushi | 2010-09-13 09:27:42 -0500 (Mon, 13 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/model/model.h
   M /trunk/fs2_open/code/object/collidedebrisship.cpp
   M /trunk/fs2_open/code/object/collideshipship.cpp
   M /trunk/fs2_open/code/object/objcollide.cpp
   M /trunk/fs2_open/code/object/objcollide.h
   M /trunk/fs2_open/code/physics/physics.cpp
   M /trunk/fs2_open/code/physics/physics.h
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h

Re-added collision physics, added basic landings support (still needs some work)
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r6462 | The_E | 2010-09-14 18:56:26 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

Averting a potential div by zero
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r6463 | karajorma | 2010-09-14 19:47:08 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp
   M /trunk/fs2_open/code/fred2/sexp_tree.h
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h

Add the has-primary/secondary-weapon SEXPs
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r6464 | karajorma | 2010-09-14 19:49:14 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

More SEXPs fixed for multiplayer.
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r6465 | karajorma | 2010-09-14 19:50:28 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/freddoc.cpp
   M /trunk/fs2_open/code/fred2/management.cpp
   M /trunk/fs2_open/code/fred2/missionsave.cpp
   M /trunk/fs2_open/code/fred2/playerstarteditor.cpp
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/mission/missionparse.h

Fix Mantis 2278 (Adding a variable can mess up team loadout variables)
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r6466 | karajorma | 2010-09-14 19:53:15 -0500 (Tue, 14 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/mission/missioncampaign.cpp

Mantis 2159 - Add the last of Ghengis' code with a switch from debug output to a warning.
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r6467 | Sushi | 2010-09-15 00:06:23 -0500 (Wed, 15 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/object/collideshipship.cpp

Fix a typo
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r6468 | The_E | 2010-09-15 17:00:51 -0500 (Wed, 15 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/model/modelread.cpp

Another assert->Assertion conversion.

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r6469 | The_E | 2010-09-16 16:41:10 -0500 (Thu, 16 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Fixing typos noticed by FUBAR

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r6470 | The_E | 2010-09-16 19:01:58 -0500 (Thu, 16 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

Changing a string literal to the proper XSTR lookup

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r6471 | IssMneur | 2010-09-16 22:54:46 -0500 (Thu, 16 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/model/modelread.cpp

Converted 4 Asserts into Warnings.
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r6472 | IssMneur | 2010-09-16 22:59:11 -0500 (Thu, 16 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/model/modelread.cpp

I thought I fixed that typo before committing.
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r6473 | The_E | 2010-09-17 15:59:39 -0500 (Fri, 17 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/graphics/gropengltexture.cpp

Another Assert()->Assertion().

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r6482 | IssMneur | 2010-09-21 00:16:23 -0500 (Tue, 21 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/mission/missionparse.h
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/ship/ship.cpp

Removes the hard restriction (compile time) on the maximum number of "active" support ships per team.  Controlled by an optional seventh argument to set-support-ship.  Also fixes glitch where only "max concurrent ships" number of support ships would actually respond to support requests.
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r6483 | The_E | 2010-09-21 19:06:20 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Flags are bitfields, so an "&" needs to be used instead of an "&&"

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r6484 | The_E | 2010-09-21 19:15:29 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/missionui/missionbrief.cpp

Avoiding a name collision between a global and a local variable

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r6485 | The_E | 2010-09-21 19:25:01 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/object/collideshipweapon.cpp

Another potential var name collision. Thankfully, this one's part of the decal code, so it's likely it never was a problem.

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r6486 | The_E | 2010-09-21 19:32:39 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/mission/missionbriefcommon.cpp

Moving this counter variable to be declared as local for the loops.

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r6487 | The_E | 2010-09-21 19:38:08 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/graphics/font.cpp

And another variable declaration overwriting a declaration in an outer scope.

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r6488 | The_E | 2010-09-21 19:41:52 -0500 (Tue, 21 Sep 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

Same here.

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r6489 | IssMneur | 2010-09-21 22:05:57 -0500 (Tue, 21 Sep 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Fix bug in the new support ship sexp noted by Goober5000.
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