Ok, here's a triple 16:10 monitor setup I made just now. It works in the retail campaign at least, so it should be good to go:
#Gauge Config
$Base: (3840, 800)
$Required Aspect: Wide Screen
$Min: (640, 480)
$Max: (5760, 1200)
$Gauges:
+Messages:
Position: (1287, 5)
+Training Messages:
Position: (1787, 126)
+Multiplayer Messages:
Position: (1211, 248)
+Support:
Position: (1867, 558)
+Damage:
Position: (1848, 59)
+Wingman Status:
Position: (2466, 147)
+Auto Speed:
Position: (2494, 699)
+Auto Target:
Position: (2494, 673)
+Countermeasures:
Position: (2414, 625)
+Talking Head:
Position: (1287, 59)
+Directives:
Position: (1287, 288)
+Weapons:
Position: (2414, 544)
+Objective Notify:
Position: (1844, 184)
+Squad Message:
Position: (2361, 5)
+Player Shields:
Position: (2057, 692)
+Target Shields:
Position: (1673, 692)
+Escort View:
Position: (2399, 283)
+ETS Weapons:
Position: (2414, 673)
+ETS Shields:
Position: (2432, 673)
+ETS Engines:
Position: (2450, 673)
+Target Monitor:
Position: (1287, 612)
+Extra Target Data:
Position: (1287, 572)
+Radar:
Position: (1817, 612)
; If you want different types of radar running, be my guest
;+Radar Orb:
; Position: (1815, 612)
+Afterburner Energy:
Position: (1622, 425)
+Text Warnings:
Position: (1920, 285)
+Center Reticle:
Position: (1900, 389)
+Mini Target Shields:
Position: (1905, 492)
+Throttle:
Position: (1690, 280)
+Threat Indicator:
Position: (2047, 280)
+Voice Status:
position: (1287, 169)
+Ping:
Position: (2460, 5)
+Lag:
Position: (2081, 553)
+Supernova:
Position: (1519, 179)
+Target Brackets: ; Target Brackets, Lock Indicator, Lead Indicator, and Offscreen Indicator don't need a "Position:" field.
+Lead Indicator:
+Lock Indicator:
+Offscreen Indicator:
+Hostile Triangle:
Position: (1920, 400)
+Target Triangle:
Position: (1920, 400)
+Missile Triangles:
Position: (1920, 400)
+Orientation Tee:
Position: (1920, 400)
+Weapon Energy:
Position: (2130, 425)
+Mission Time:
Position: (2503, 745)
+Kills:
Position: (2414, 648)
; FS1 specific gauge
;+Weapon Linking:
; Position: (598, 387)
; Komet's lead sight. Looks for "leadsight.ani"
;+Lead Sight: default
$End Gauges
#End