Author Topic: Anime ship  (Read 5269 times)

0 Members and 1 Guest are viewing this topic.

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
The technical term for this is 'Ninja Rocketships'.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by YodaSean


I would think that anime ships generally have disproportionally large wings, tails, guns, and other useless extensions hanging off the fuselage.


her... I don't have much exemples of anime ships with large wings or tails :p you must be mistaking with Babylon5 :p
SCREW CANON!

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Most of the time anything Anime-like in space could be done in .2 seconds with a Lathe tool.:D

Nice ship.

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Quote
Originally posted by YodaSean


I would think that anime ships generally have disproportionally large wings, tails, guns, and other useless extensions hanging off the fuselage.


Ohhhhh, so the Hecate is an anime ship!  Now I understand! :lol:
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
No, the Hecate is something one of the :V: staffers' children made with scissors, construction paper, and lots of glue. And a rock, and a booger.

 

Offline YodaSean

  • 27
  • i am so special
    • http://www.geocities.com/radioactiveyeti
Quote
Originally posted by Shrike
The technical term for this is 'Ninja Rocketships'.


:D  I like that term

On a completely unrelated note, it would be really cool if someone made a mod where all of the freespace ships were animefied

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Ask me about GORT!
    • Steam
    • User page on the FreeSpace Wiki
Quote
Originally posted by Stryke 9
No, the Hecate is something one of the :V: staffers' children made with scissors, construction paper, and lots of glue. And a rock, and a booger.


On the other hand, it would be DA SHIZNIT geo-modded. You could carve through all those fins... :wink:
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Anaz

  • 210
Quote
Originally posted by GalacticEmperor


On the other hand, it would be DA SHIZNIT geo-modded. You could carve through all those fins... :wink:


hahahah! torturing my least favorite ship by slowly cutting each of its appendages off with a subach :p

(ok...mebby not, but its still a nice thought)
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Liberator

  • Poe's Law In Action
  • 210
Anime Techincal Design = Super-Stylized, over-sized, pointless protrustions from the oddest places at the oddest angles that results in some of the coolest, drop-dead gorgeous craft in known space.

Example:  The Albion from Gundam 0083: Stardust Memory.  Why does a space craft need wings?  It doesn't need them even in the atmosphere(Minovsky vehicle flight system, it basically floats.).

« Last Edit: May 01, 2002, 10:10:39 pm by 607 »
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline Fozzy

  • Wokka wokka wokka!
  • 28
  • Wanabe A Mighty Modder
    • Fozzy's Myspace
Quote
Originally posted by gevatter Lars
Venom send me your brain so that I can extract the parts where your knowlege for modeling is and combine that parts with my own ^___^  
Beside that, Venom would you be so good to tex my one or does anybody has a good tex for it?


I think its just comes with hours of practace, i profre to sit down and sketch if i like somthing I makit. I only wish i could texture.
The Terran VolksWagen Project - Lol
"that was a little too close, we gota wait fifteen mins to change our shorts" = (snipes, FS2)
I can whoop your ass with my LOGITECH

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by Fozzy


I think its just comes with hours of practace, i profre to sit down and sketch if i like somthing I makit. I only wish i could texture.


I couldn't have said it better ( well, yes I could: I'd have said it w/o the typos :lol: ):
I've been doing models for about 9 years now :p ( well, 7 years of complete crap to be honest, tho, but it gave me some experience anyway).texture is the same: you just have to decide that you will map your damn ship, you'll spend a week on it, then on the second model, you'll spend only acouple of days, and after that, you'll handle it well and it will come just like it comes when you model something. I still need to improve tho, I'm nowhere near as good as Bobboau or Dark, or even Aldo when it comes to making my own maps. But in 20 days I start my CGI formation, so things will improve hehehe :D
SCREW CANON!

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Fozzy


I think its just comes with hours of practace, i profre to sit down and sketch if i like somthing I makit. I only wish i could texture.


Yup.  Practice and (preferably) the right tools.

I've only really been modelling since I joined here (about 1 year now, methinks), and actually drawing maps for about 6-7 months methinks.... so it's not really as hard as you might think to pick it up.

Having the right tools helps, though - you wouldn't believe the difference having Max and Photoshop has made to my newest models. ;7

 

Offline Gortef

  • 210
  • A meat popsicle
lars, it's a good model :nod:

as for venom.... :jaw:

You did talk about modeling the Arcadia... you really did it... it looks awesome... you bloody bastard, people like you make us others feel insignifigant :D


E-mail  Enemies United  Robotech MOD
Habeeb it...

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by aldo_14

Having the right tools helps, though - you wouldn't believe the difference having Max and Photoshop has made to my newest models. ;7
that's  my pb: I have a really crappy paint prog...
I have photoshop too, but I don't understand at all how it works. anyway, i'll learn it at my CGI formation along with illustrator hehe, so things should improve :)

Aki: thanx :D I'm really proud of my Arcadia, it was painful to build, but really rewarding :)
SCREW CANON!

 

Offline Gortef

  • 210
  • A meat popsicle
I can imagine Nico :nod:

Now... take a pen and start drawing :D
Habeeb it...

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by Gortef
I can imagine Nico :nod:

Now... take a pen and start drawing :D


lol, okok :D
actually, i already tried some designs, don't worry, I didn't forget :)
SCREW CANON!

 

Offline Gortef

  • 210
  • A meat popsicle
Habeeb it...

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Quote
Originally posted by venom2506

.texture is the same: you just have to decide that you will map your damn ship, you'll spend a week on it, then on the second model, you'll spend only acouple of days, and after that, you'll handle it well and it will come just like it comes when you model something.


Bastard. LIES! ALL LIES!

I struggled for weeks on the Nathaniel and came up with NOTHING useful. You have to have talent to be able to create and apply textures, one that I lack. Of course, I'm not half as good a modeller as you either. *heh*
[I am not really here. This post is entirely a figment of your imagination.]

  

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by mikhael


Bastard. LIES! ALL LIES!

I struggled for weeks on the Nathaniel and came up with NOTHING useful. You have to have talent to be able to create and apply textures, one that I lack. Of course, I'm not half as good a modeller as you either. *heh*

lol :D using you own maps for this first time might help, you know where they're supposed to go :D
SCREW CANON!

 

Offline delta_7890

  • Your Node Is Mine
  • 28
Toughest thing for me (and something I haven't figured out yet) is UV Mapping.
~Delta