are there any tutorials about the various eventconditions you can specify. Without any further informationen its really hard to place some events into a mission. For example how can I place an event, so that ship A moves its front into the direction of ship B no matter where ship B is.
I have also another quesition: In the mission editor you have to place the waypointpaths for all ships.
But how can you make sure that a ship is at a certain position at a certin time? The ship all have different speeds. Is there any slider to move on the timeline of the mission, or do you have to test the waypoints manually in the game. If I want to make a certain maneuver later on in the game, I never know where the ships are at a certain time....