Author Topic: seriously play wings of dawn  (Read 9753 times)

0 Members and 1 Guest are viewing this topic.

Offline Ransom

  • M. Night Russel
  • 210
  • It will not wait.
    • Rate of Injury
Re: seriously play wings of dawn
noooooooooo!  finish Project #03!

but battuta said

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: seriously play wings of dawn
noooooooooo!  finish Project #03!

but battuta said
Don't listen to Goober
Listen to the voices inside your head (Battuta's voice is one of them)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: seriously play wings of dawn
i like project-03 but i think you should play wings of dawn because it does clever things mr. ransom r. kane

 

Offline Kolgena

  • 211
Re: seriously play wings of dawn
I liked it, but the ship designs didn't agree with me. Turned the experience from god-tier to almost-god-tier for me, but that's just personal preference.

Spoiler:
phallus boat was hilariously OP and fun with its beams, turrets, autoaim, and omgmissiles. mecha-in-dart-form was nigh impossible to fly with a mouse unless I turned sensitivity to minimum and still

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: seriously play wings of dawn
Yeah I didn't like the Prometheus Frame missions, they made me think of shooting protesters from an armoured car while they threw rocks and molotovs at me.

Didn't make Infi's sacrifice any less sad though. :(

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: seriously play wings of dawn
Yeah I didn't like the Prometheus Frame missions, they made me think of shooting protesters from an armoured car while they threw rocks and molotovs at me.

Didn't make Infi's sacrifice any less sad though. :(

You would not make good Drake pilot.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Nuclear1

  • 211
Re: seriously play wings of dawn
noooooooooo!  finish Project #03!

but battuta said

If Battuta told you to jump off a bridge would you
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

  

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: seriously play wings of dawn
I dont think (hope) my mod is so bad that you have to compare it to commiting suicide  :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: seriously play wings of dawn
If Battuta told you to jump off a bridge would you

No, but I'm sure we'd have an interesting discussion of psychology.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline bigchunk1

  • bigchunk1 = Awesome²
  • 29
  • ...and by awesome I mean Jerk!
Re: seriously play wings of dawn
Alright, I have been meaning to do this for awhile and this thread is just the excuse to do it...

   
   When I first saw the anticipation thread for the mod Wings of Dawn, I was intrigued by the hand drawn art and the brief plot teaser, but when I found out that one person was making the entire mod by himself, I quickly grew skeptic. I was relatively new to the HLP scene at the time, but I had an understanding even then how grandiose plot ideas initially receive hearty praise but slowly fade away over subsequent months. Time passed, and little by little the anticipation thread for Wings of Dawn was updated by proposed mod features and screenshots. I would not consider myself an anime guru, or even a fan of anime by any means, but the WOD seemed like a good all around mod worth its time. I was grabbed enough to say to myself, 'when this comes out, download it and give it a try'.

   A few weeks after release I did just that, knowing only that the setting involved some girls who kill aliens in space. I expected the standard Freespace2 intro, but to my surprise some anime pop rock music came on and the screen dazzled with crafty angles of never before seen flashy ships. Completely new weapons, graphics and sound. My attention was had before I even hit the menu. Nearly all the visual artwork the player sees was created specifically for WOD barring some background effects, but even those were customized to some degree. The game has its own unique feel, hitting that fun adventure theme consistently from its beginning to its end.


Low rez or not these ships look cool.

Something important to note, especially for those who have yet to play WOD, is that this is both a lengthy and a meaty campaign. It's rare to complete it in one day and it might just creep into your dreams that first night if you let it. It's an elaborate story set in a completely new and well crafted universe. I make a point of this because I didn't know at the time what I was getting into. I expected maybe a few levels of senseless pow pow bang bang then I'd be on my way to do something else. The first few levels start slow... very slow considering this is a genre that prides itself by fast action, high powered lasers, and endless missiles. Admittedly in the first play through, I did not give the heavy dialogue and the long winded briefings the attention they deserved. Interestingly enough it was the second play through, when I understood the context of what was going on, where I felt a better appreciation for the story and its characters. Rest assured soon to be WOD players, it all comes together, so sit tight and enjoy the ride.


Go for the reactor for maximum dammage!

   Several missions into it, the campaign really starts to pick up and the real gem of WOD comes into view front and center... Its gameplay. WOD involves completely reworked mechanics such that retail strategy applies only sparingly. You are taken outside your comfort zone by enemies that strafe, turreted enemy fighters, shielded capitol ships, weapons that are only effective in specific situations and more. It amounts to some of the most unique features and ideas I have seen out of any Freespace mod bar none. One of my favorite aspects of WOD is that the game 'engine' is built around a system of tradeoffs... speed for armor, energy weapons for ammunition based weapons, firepower for shielding. What weapon works against what enemy at what range. All these calculations can be pondered to hone your fighter's effectives to complete the mission objectives. At one point in the campaign you will literally be able to pick a specialized fighter. Which one you go for depends entirely on how you prefer to play. Be advised however, that the gameplay system may seem overwhelming because of the way it is introduced in the campaign. Certain missions will throw a bunch of new weapons and ships your way without explaining what they do. Be sure to read up on their specs or visit the tech room to better digest how the game plays, and don't be afraid to experiment.


When in doubt, try it out!

   Wings of Dawn features multiple races, each with their own combat strategy and tactics. So much so that their very personalities are formulated by the way they fight. One race for example is composed of thick headed attack dogs that do not understand the word 'retreat'. Another race retreats at the drop of a dime and carries itself very mysteriously.

   The individual characters themselves are well crafted. You as the player are in a squad filled with these characters who interact with you both through briefing dialogue, in mission messages and customized personas. Even the computers in WOD have personalities, and quite intricate ones at that. The developer went one step further by giving some of these characters unique .ani 'talking heads' which are all hand drawn frame by frame (if I'm not mistaken) featuring both warm and comedic animated gestures, yet another 'window' into the character's personalities. The artwork overall is very well done, wallpapering practically every inch of the monitor throughout the game. Many of the loading screens were hand drawn as well.


Custom .anis give the game its own feel

   The story exceeded my expectations and involves more twists and turns than you can fold into a water slide. Heh.. well, certain elements will get your attention at least. The plot is event driven much like the Freespace series, but is also character driven. In addition to explaining the causes and effects, the briefing dialogue gets into many of the finer points of character dynamics, world building or in mission tactics. Things certain players might just want to skim, while others will lap up like a puppy on a mother's teat. Some briefings contain upwards of 11 stages to them which really get into the greatest detail of the mission, or introduce some comedic interlude with the characters. Much of it is good and thoughtful, but you might want to just dust over the rest because it does get long winded.


Low on ammo? Head for the docking bay! 

   The campaign features unique mission scenarios that have been rarely attempted elsewhere. Players can expect to: engage in interracial negotiations, fly inside enemy ships to destroy their reactors, and escape from heart pumping death trap scenarios. Everything the player does is pivotal to the advancement of the plot and engages the player to feel a sense of personal investment. Make no mistake, some of these missions are quite difficult. I reluctantly had to kick things down to 'Very Easy' for some of them. Sometimes I was glued to my seat, absolutely determined to complete a mission, but feeling accomplished after overcoming the obstacles (even on Very Easy!). Watch your back out there!


Prepare for descent...

   Many missions involve intricate and difficult to overcome challenges you can expect to attempt again and again, which is good. Just hope that the mission you are on does not have a cut scene in the beginning of it, because you will be forced to sit through it a second time as your punishment for failing the mission. There were some instances where I would fail a mission several times, hitting shift+/ to blaze through the pre-game show yet again. Don't get me wrong, the cut scenes are great and some of them made me chuckle (perhaps you can guess which ones), but not being able to skip them gets ruthless when all you want to do is try and beat a certain obstacle.

Wings of Dawn is a unique mod largely from the imagination of a single individual. It has great depth in whichever avenue you enjoy out of gaming: story, gameplay, adventure experience etc. It has a little of everything, and don't let the fact that it's an anime fool you, it's not without charm and is very accessible to people who think Cowboy Bebop is some kind of western dance club. Save this mod for a day where you have lots of free time, then prepare to get sucked into another universe.


Battles can get pretty intense
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline Zacam

  • Magnificent Bastard
  • Administrator
  • 211
  • I go Sledge-O-Matic on Spammers
    • Steam
    • Twitter
    • ModDB Feature
Re: seriously play wings of dawn

Big font is big, yo.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: seriously play wings of dawn
Though, WoD-Visuals could stand to see some conformity to it, not all the Maps are DDS and not all the Interface is PNG, for example.
Big font is big, yo.
You sure like picking out the little irrelevant things huh? :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Ransom

  • M. Night Russel
  • 210
  • It will not wait.
    • Rate of Injury
Re: seriously play wings of dawn
spoon you had me from 100 years later

If Battuta told you to jump off a bridge would you

maybe if he told me in verse

 

Offline Zacam

  • Magnificent Bastard
  • Administrator
  • 211
  • I go Sledge-O-Matic on Spammers
    • Steam
    • Twitter
    • ModDB Feature
Re: seriously play wings of dawn
You sure like picking out the little irrelevant things huh? :p

It's the little things that can matter the most.
Moving mountains, one pebble at a time.
Seriously though. I had a hell of a lot of fun with this. Great work.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: seriously play wings of dawn
Great to hear  :)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: seriously play wings of dawn
ransom, my insuperable fredmastering man
i have a request, nay, a geas
speaking as perhaps your most lugubrious fan
your long quiet has incurred an arreas

those new to this forum are perhaps unaware
of your superhuman achievements
this ignorance pains me, and only contributes
to a sort of ongoing bereavement

in order to demonstrate that you are no midge
that you exceed the human condition
i plead with you to go and  leap from a bridge
and, posthaste, return from perdition

a return from hell
should make an excellent tell
of your surpassing sort of delivery
and if the devil attempts
to hold you in contempt
your tales will leave him all shivery
« Last Edit: January 17, 2011, 12:14:04 pm by General Battuta »

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: seriously play wings of dawn
 :lol: :lol:
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Ransom

  • M. Night Russel
  • 210
  • It will not wait.
    • Rate of Injury
Re: seriously play wings of dawn
i am grinning so hard on the way down

although - i am not ****ting you - within minutes of reading it, my computer locked up. i rebooted to find my hard drive had bad sectors coming out of its nose

battuta your poem made my hard drive jump off a bridge

 

Offline Ravenholme

  • 29
  • (d.h.f)
Re: seriously play wings of dawn
i am grinning so hard on the way down

although - i am not ****ting you - within minutes of reading it, my computer locked up. i rebooted to find my hard drive had bad sectors coming out of its nose

battuta your poem made my hard drive jump off a bridge

Now to make sure it returns from hell
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 

Offline Veers

  • 29
Re: seriously play wings of dawn
Loved it, Loved it, Loved it.

Especially the Capital Ship fire-power on such a small vessel :D

- A little less nooby (if possible)

I took a while to get used to it all, considering its a huge change from what I normally play in FS and FS mods. But I loved it, the designs from fighters to large cap ships were amazing to fly, co-ordinate with and fight. Especially since you needed to think more about how to fight what, considering FS is more shoot and evade (in basic sense). This wasnt.

:). Yes, play it
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3