Author Topic: Feature Request: Toggling for explosion whiteout  (Read 1277 times)

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Offline dANGER boy

  • 27
  • New and improved, v2.0
    • Vortex Research & Design
Feature Request: Toggling for explosion whiteout
As of 3.6.12, the BP script for creating whiteout with ship and bomb explosions has been included.  I really like it, but there should be an option to disable it for when you are playing other mods and such.  If there is already one, then let me know and this thread can be closed.  Thanks.
[21:39] * Now talking in #hard-light
[21:39] <Zacam> Dear. God.
[21:39] * dANGER_boy is now known as God
[21:39] <God> Yes, I'm here
[21:39] <Zacam> I'd like to file a bug report.
[21:40] * thesizzler is now known as Jesus
[21:40] <Jesus> sup
[21:40] <God> Check with my secretary.
[21:40] <Jesus> hey dad
[21:40] <Zacam> Regarding the INANE flaws in human intelligence and the equality (or disparity) therof.
[21:40] * God points at Jesus
[21:40] * mura is now known as WhitePidgeon
[21:40] <+WhitePidgeon> kuuuuu

 

Offline Qent

  • 29
Re: Feature Request: Toggling for explosion whiteout
I believe that's an MVP thing, so you should ask in FSU. My first guess is to blank out mediavps_3612/data/tables/mv_exp-sct.tbm (from Effects) but I don't have time to verify that right now.

 

Offline Fury

  • The Curmudgeon
  • 213
Re: Feature Request: Toggling for explosion whiteout
Edit mv_shp_exp_flashes.cfg and mv_wep_exp_flashes.cfg in MV_Effects\data\config. There's your off-switch.