Author Topic: help with fred2 open!  (Read 1249 times)

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help with fred2 open!
hi, im very new to fred, and i was wondering how to open fred2 open with the inferno mod, when i try to open it with the INF_main.vp file in the directory, it gives me an error saying: weapons.tbl(line512:
error: required token = [#End] or [$Name:], found [@ laser Glow: 2_laserglow03]
in weapon: GTVA rapid Laser
.

<no module>! KiFastSystemCallRet
<no module>! WaitForSingleObject + 18 bytes
----------------------------------------------------------------
 :eek2:  :confused:
could someone please help? i would like to make a map with lots of cap ships without spending several hours using SEXPs to enable beam cannons. thanks! :)
mac user 100%

 

Offline FUBAR-BDHR

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Re: help with fred2 open!
If your using 3.6.12 you should just set the mod to inferno in the launcher then run FRED and it should use the same mod.  The other method is to create a shortcut to FRED with the -mod <directory> command line.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline General Battuta

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Re: help with fred2 open!
You should never place mod files in the main directory. FRED will read the launcher's mod settings.

 
Re: help with fred2 open!
oops i feel like an idiot! thanks much im previously a mac user so i was rather confused switching to windows! ;)
mac user 100%