Comments:
The Tempest:
Glad you liked it.

A Hen in the Foxhouse:
You are supposed to defend the cargo, not the freighters. If the cargo is down, the freighter's fate has no consequence to the outcome of the mission. In the original, the freighters were important. I figured it makes no sense to consider the mission a success if cargoless freighters make it home. The debriefing wasn't changed, because voice acting was fixed.
Dante's Inferno:
The reason the station fired simultaneously with asking a cease-fire is because the Icarus device (the big beam) is still unreliable. I guess

I'm not 100% about this, because I didn't ask Shadow about it.
The warships behave the way they behave because they have attack orders, not properly set up waypoints. By the time I'd have gotten to work on these miniscule details, I lost enthusiasm. I was concerned with getting the battle end every time. There were occasions (this is valid for the next two missions too) when one of the Vasudan warships just went out of range, breaking the mission.
Expect some more big battles in the next two missions. The last mission will also feature a rather big battle, but you'll be given a different order, so that battle won't appear as hectic as the three missions preceding it.
I'll comment on those once the vids are up.