Originally posted by CP5670
I looked on that site a few times but couldn't really find anything pertaining to that, but the site was really big and confusing, so I must have missed it. Basically I just wanted the help files and documentation for VS6. (when I try any of the help options, it says that I don't have some "MSDN collection" installed, which I assume came on seperate CDs; I only have the main one) Anyway, thanks; I will look through that again and see if anything comes up.
The user guides for visual studio 6.0 and visual c++ 6.0 are up there as well. You have to slog past all the "Visual Studio .NET" crap to find it
My one programming dream is, aside from making the ultimate game, to make a 3D/4D equation graphing program that supports hardware acceleration, implicit plots, multiple coordinate systems and all the special functions in one package. Might actually be feasible in a few years if I get more into this stuff.
Ah, then you would be more interested in DirectX (also at the MSDN site) than the raw Win32 API. Or check out OpenGL, which is more platform independent, but is strictly 2D/3D graphics, whereas DirectX gives you keyboard/joystick/mouse input, sound, etc. But check out
http://www.opengl.org anyhow, there's a lot of good links about 3D programming there. I am in the process of adding OpenGL and Linux support to FS2, we'll see what happens with that.
Let me know when you have
FreeSpace: 4D done
I really hate to p1mp MS's site and wares so much, but they do make a darn fine IDE, especially the debugger. I only wish MSVC was ANSI C++ compliant... (... and portable to Linux ... and free ...
man, I crack myself up sometimes)