Author Topic: Freespace 2 on Impulse.  (Read 4207 times)

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Offline Retsof

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Freespace 2 on Impulse.
I just saw FS2 on Impulse for $19.99.  Could this be promising?
EDIT:  Anybody know how to get a plug for the SCP in there?
« Last Edit: March 06, 2011, 02:01:53 pm by Retsof »
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I can't help but hear a shotgun cocking with this.

 

Offline Sushi

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Re: Freespace 2 on Impulse.
Not sure why you'd buy it for $20 from Impulse when you can get it DRM free for $6 at GoG.com.

 

Offline Thaeris

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Re: Freespace 2 on Impulse.
:wtf:

And How!, Sushi! Yeah, that's a moronic expenditure if I ever heard of one, just like getting FS on Steam (if such is possible) would be. Hell, just go to GOG and get FS1 and FS2 for $12 USD...
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Offline Retsof

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Re: Freespace 2 on Impulse.
I think they're counting on not many people to be browsing GOG.
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I can't help but hear a shotgun cocking with this.

 

Offline General Battuta

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Re: Freespace 2 on Impulse.
Oh man, FreeSpace 2 on Steam would be the best thing. We'd have droves of new users, especially as the Steam page for the game could link here. Steam sales cause such enormous booms in game popularity that they've been known to save entire studios.

 
Re: Freespace 2 on Impulse.
Are we interested in saving Interplay though?  If they die,  maybe they'll be desperate enough to sell THQ the rights to FS3.
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Offline General Battuta

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Re: Freespace 2 on Impulse.
Interplay can DIAF but I can't imagine strong sales for an old game would hurt V's prospects of getting a third one greenlit.

 

Offline ShivanSpS

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Re: Freespace 2 on Impulse.
Oh man, FreeSpace 2 on Steam would be the best thing. We'd have droves of new users, especially as the Steam page for the game could link here. Steam sales cause such enormous booms in game popularity that they've been known to save entire studios.
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Offline Polpolion

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Offline Sushi

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Re: Freespace 2 on Impulse.
Besides that one looks like a smilie
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Offline Marcov

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Re: Freespace 2 on Impulse.
:Derezzed:
« Last Edit: March 09, 2011, 04:35:14 pm by Flipside »
With the rapid increase of FS fan-made campaigns, we're giving the GTVA a harder time with more violence and genocide.

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Part 1/4 - http://www.youtube.com/watch?v=Q9K9-Y1JBTE
Part 2/4 - http://www.youtube.com/watch?v=dtQanXDRAXM
Part 3/4 - http://www.youtube.com/watch?v=yoBLKYt_oG0

Old (original) videos:
Part 1/4 - http://www.youtube.com/watch?v=C1ygskaoUtE
Part 2/4 - http://www.youtube.com/watch?v=f0uoPTksBlI

 

Offline General Battuta

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Re: Freespace 2 on Impulse.
Or you could get it for free from Demonoid. :drevil:

quoted before the edit

 

Offline Zacam

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Re: Freespace 2 on Impulse.
Or you could get it intelligently from GoG. :drevil:

There, I fixed it. Marcov, consider this a warning. FreeSpace is to be properly supported by Hard-Light (and the SCP/FSU).
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Offline Mongoose

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Re: Freespace 2 on Impulse.
Yes, please to not being a total douchebag.

 

Offline Charismatic

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Re: Freespace 2 on Impulse.
Ooo someones in trouble!
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Re: Freespace 2 on Impulse.
Not sure why you'd buy it for $20 from Impulse when you can get it DRM free for $6 at GoG.com.

Not every gamer in the world is familiar with GoG.  GoG certainly the avenue of acquisition that I would recommend to anybody asking me about FreeSpace, but if somebody is looking for a space sim, while browsing the Impulse store, FreeSpace can now jump off the page at them.  Honestly, I'd say that the more legitimate avenues of acquisition, the better, in the case of FreeSpace (and other such under-appreciated gems).  I'd cream myself with joy, if FreeSpace showed up on Steam, whether for five dollars or fifteen dollars or fifty dollars.  Why?  More exposure means more players means more community growth means more content produced, etc., etc., etc.  Maybe at certain levels the price mitigates the effect, but if FreeSpace showed up on a digital distribution site for $5000, someone (emphasis on 'one') would buy it, and maybe despite having more money than brains, that person would turn out having a lot to contribute to the community.

 

Offline MatthTheGeek

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Re: Freespace 2 on Impulse.
More exposure tends to mean more noobs, more trolls and more trouble much more than more content. I prefer the FS community to remain small, serious and productive rather than to turn into a Halo fanbase-ish mess.
People are stupid, therefore anything popular is at best suspicious.

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Re: Freespace 2 on Impulse.
More exposure tends to mean more noobs, more trolls and more trouble much more than more content.

Oh, sure.  I remember all the problems we had when FS2 started hitting digital distribution sites in the first place.  I remember the horrors that followed the release of the source code.  That was terrible.  We should endeavor to keep the game a secret, so that we can return to the days of community sites quietly dying and new mission releases dwindling to nothing.  That'd be absolute gravy.  No new players!  No new players!  No new players!

Oh, wait.  Those days sucked nuts.  Ross 128, the first website for which I wrote content, lost visitors faster than new ones could take their place - closed.  Volition Watch, which maintained a larger community than Hard Light at the time, couldn't find new staff quickly enough to replace the outgoing oldguard - closed.  Parallax Online, the multiplayer service designed for FreeSpace and Descent 3, was so disused that when maintanence issues brought the servers down, nobody could afford the time to restore them - closed.  ****ing tragedies, every one, and you'd see those days return because you hate "noobs".

Personally, I'll take the good with the bad, so that the FreeSpace community continues to thrive.  More ways to purchase FreeSpace, please.

 

Offline General Battuta

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Re: Freespace 2 on Impulse.
Pretty much what BlueFlames said.