Some day I hope you will have an immortal place besides woutersmits on takashi on the HLP quotes list
and we will say 'ah, technopredator, remember when he asked for basketball hoops to be lowered so that he too could dunk like jordan, and for the AI to be changed so that he wouldn't find hard mode hard'
EDIT: I was wrong about everything, you were right, I made you a custom AI table
Place the following text in a file called ai.tbl in FreeSpace2/transcend/data/tables
; ai.tbl
; This file specifies AI class behavior for each skill level.
; We have five skill levels: Trainee, Rookie, Hotshot, Ace, Insane.
; (We should come up with better names.)
; We have a virtually unlimited number of AI classes. If you add a new AI class and
; you get an execution error about too many classes, increase MAX_AI_CLASSES, defined
; in ai.h. On Jan. 30, 1997, MAX_AI_CLASSES = 50.
#AI Classes
;$accuracy: 0..100 how accurately this ship fires its lasers
;$evasion: 0..100 how effective this ship is at evading
;$courage: 0..100 how likely to chance danger to accomplish goal
;$patience: 0..100 how willing to wait for advantage before pursuing goal
; trainee rookie hotshot ace insane
$Name: Coward.
$accuracy: 0.0 0.0 0.0 0.0 0.0
$evasion: 40, 50, 60, 80, 100
$courage: 50, 50, 50, 50, 50
$patience: 40, 50, 60, 80, 100
$Name: None
$accuracy: 0, 0, 0, 0, 0.0
$evasion: 0, 0, 0, 0, 0
$courage: 0, 0, 0, 0, 0
$patience: 0, 0, 0, 0, 0
$Name: Lieutenant
$accuracy: 0.0 0.0 0.0 0.0 0.0
$evasion: 0, 10, 20, 30, 40
$courage: 0, 10, 20, 30, 40
$patience: 0, 10, 20, 30, 40
$Name: Captain
$accuracy: 0.0 0.0 0.0 0.0 0.0
$evasion: 10, 20, 30, 40, 50
$courage: 10, 20, 30, 40, 50
$patience: 10, 20, 30, 40, 50
$Name: Major
$accuracy: 0.0 0.0 0.0 0.0 0.0
$evasion: 20, 30, 40, 50, 60
$courage: 20, 30, 40, 50, 60
$patience: 20, 30, 40, 50, 60
$Name: Colonel
$accuracy: 0.0 0.0 0.0 0.0 0.0
$evasion: 30, 40, 50, 70, 90
$courage: 30, 40, 50, 70, 90
$patience: 30, 40, 50, 70, 90
$Name: General
$accuracy: 0.0 0.0 0.0 0.0 0.0
$evasion: 40, 50, 60, 80, 100
$courage: 40, 50, 60, 80, 100
$patience: 40, 50, 60, 80, 100
#End