Author Topic: What weapons weren't in FS2?  (Read 3251 times)

0 Members and 1 Guest are viewing this topic.

Offline aldo_14

  • Gunnery Control
  • 213
What weapons weren't in FS2?
Can anyone tell me the weapons that weren't used in the FS2 main campaign?

This is important.......

I know the targeting laser, and I think the Shivan super laser.

Don't know about the secondaries (MX-50?)

Help needed! :)

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
What weapons weren't in FS2?
I don't think the dogfight versions were used, either.
-C

  

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
What weapons weren't in FS2?
Dass multiplayah, hon. Dey's not FOAH de one-person campaign.;)

 

Offline Kabal

  • Where's my Node?!
  • 27
    • http://hometown.aol.com/kabal150/index.html
What weapons weren't in FS2?
Whats the difference between regular versions and dogfight versions?
Soon the kabal will rule...soon....everyone.....will....DIE!Kabal's House (Samples of my work)

 

Offline Nuclear1

  • 211
What weapons weren't in FS2?
Quote
Originally posted by X-Files Addict
Whats the difference between regular versions and dogfight versions?


Dogfight versions are modified to be more suitable for a dogfight :D
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Kabal

  • Where's my Node?!
  • 27
    • http://hometown.aol.com/kabal150/index.html
What weapons weren't in FS2?
So they fire faster and have less energy use?
Soon the kabal will rule...soon....everyone.....will....DIE!Kabal's House (Samples of my work)

 

Offline Nuclear1

  • 211
What weapons weren't in FS2?
Precisely.

Also, I think the Vasudan Flux Cannon wasn't in there.
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
What weapons weren't in FS2?
They didn't work in single-player, for one.

The heavy guns were weaker, and the light guns more powerful. And that was about it. They don't really count.

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
What weapons weren't in FS2?
All the D weapons
AAAh
Targeting Laser
TAG-C
Shivan Super Laser
Vasudan Flux Cannon
Unknown bomb
Unknown Megabomb

Stuff I'm not sure of:

S-AAA-weak
Rebel bomb
« Last Edit: May 11, 2002, 01:08:04 am by 296 »

 

Offline Blue Lion

  • Star Shatterer
  • 210
What weapons weren't in FS2?
Quote
Originally posted by CP5670
All the D weapons




 Dogfight is it not?

 

Offline Nuclear1

  • 211
What weapons weren't in FS2?
Quote
Originally posted by CP5670
Rebel bomb


"Into the Maelstrom"
The Medusas launch an ordinace designated "Rebel Bomb". They're extremely weak compared to most bombs.
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
What weapons weren't in FS2?
Quote
Originally posted by nuclear1


"Into the Maelstrom"
The Medusas launch an ordinace designated "Rebel Bomb". They're extremely weak compared to most bombs.


It's basically a Tsunami. I have the NTF using Tsunamis in my campaign, so just think of em as that.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Nuclear1

  • 211
What weapons weren't in FS2?
Actually Rebel bombs are weaker than Tsunamis. Tsus should be able to take down a freighter in at least two hits. A Reb Bomb takes about four or five.
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Kabal

  • Where's my Node?!
  • 27
    • http://hometown.aol.com/kabal150/index.html
What weapons weren't in FS2?
The Tsunami and the Rebel Bomb use the same model. I doubt they have anything else in common.
Soon the kabal will rule...soon....everyone.....will....DIE!Kabal's House (Samples of my work)

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
What weapons weren't in FS2?
Er... the Rebel Bomb is supposed to be a fire-and-forget Cyclops, I think...;)

 

Offline Kabal

  • Where's my Node?!
  • 27
    • http://hometown.aol.com/kabal150/index.html
What weapons weren't in FS2?
Possibly...NTF Bombers usually fired and veered away in a matter of seconds...could be fire-and-forget.
Soon the kabal will rule...soon....everyone.....will....DIE!Kabal's House (Samples of my work)

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
What weapons weren't in FS2?
In fact, it probably says so right in the table... I don't know where else I would have gotten that tidbit from, and I don't see myself having gone to the trouble to figure that out by comparing the numbers...

 

Offline Kabal

  • Where's my Node?!
  • 27
    • http://hometown.aol.com/kabal150/index.html
What weapons weren't in FS2?
right....:snipe:
Soon the kabal will rule...soon....everyone.....will....DIE!Kabal's House (Samples of my work)

 

Offline aldo_14

  • Gunnery Control
  • 213
What weapons weren't in FS2?
I need to knowe which weapons were used in the main camapign, so I don't overwrite them...... I want to try and keep the techroom working, so I'm trying to replace rather than add.

 

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
What weapons weren't in FS2?
AAAh is used in 7 missions. Here is how to tell what is and isn't used: Extract all the missions, the ships.tbl, and the weapons.tbl to a folder. Use Find Files & Folders to search that folder for files that contain the weapon name. (inside double quotes)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers