Author Topic: Message types and wingman persona limits  (Read 2513 times)

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Offline Lucika

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Message types and wingman persona limits
1) Is there a limit of maximum wigman personas? I'd assume 8...

2) I was looking at Messages.tbl and I am not entirely sure about the meaning of a few messages.

          o "Praise" - I assume this is the "congrats you've got a kill" one?
          o "No" - ???
          o "Oops 1" * (Only Command has code support in Retail) - ???
          o "Permission" * - ???
          o "Stray" * - ???
          o "yes" - Just a regular "yes sir" thing or does it have a separate purpose?
          o "On way" - what is the difference between this and "Rearm on Way"?
          o "Rearm warping in" - does anyone say this apart from Command?
          o "No Target" - ???
          o "Docking Start" * - ???
          o "All Alone" - ???
          o "Stray Warning" - ???
          o "Stray Warning Final" - ???
            * "Praise Self" - Yay I got a kill?
            * "High Praise" - ???


Also, is it possible to completely ignore some of them if the campaign won't ever be using them (like the AWACS ones)?
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Offline TopAce

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Re: Message types and wingman persona limits
"Praise" --> Yes, what you said
"Yes" --> Yes, it's the regular "order acknowledged" message
"No" --> It's said when you order a friendly to attack a friendly (Target friendly --> Shift-A --> 3)
"Stray" --> There's an in-built warning that's sent when you wander very far away from the action.
"No Target" --> When your target box is empty and you issue an order that requires something targeted.
"All Alone" --> When only Alpha 1 is left and there are no reinforcements available
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Offline Mobius

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Re: Message types and wingman persona limits
"Oops 1" --> Warning, you're hitting allies.
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Offline Droid803

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Re: Message types and wingman persona limits
High Praise = you got 10 kills (or something like that)
(´・ω・`)
=============================================================

  

Offline karajorma

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Re: Message types and wingman persona limits
High praise is when you've gotten 10 kills IIRC. I've always meant to expand that into an AI_Profiles setting or something so that the mod designers can choose what triggers it.

Self praise is indeed a way for the wingman to brag about his kills.


Self and High praise are SCP additions though so they are completely optional.
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Offline Lucika

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Re: Message types and wingman persona limits
I see. Thank you guys. :)

1) Is there a limit of maximum wigman personas? I'd assume 8...

Also, I am still not sure about
- Permission
- All alone: only Command sends that, right?
- Rearm warping in: only Command sends that, right?

          o "On way" - what is the difference between this and "Rearm on Way"?
Also, is it possible to completely ignore some of them if the campaign won't ever be using them (like the AWACS ones)?
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline Goober5000

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Re: Message types and wingman persona limits
I'm pretty sure the permission ones are never used.  Also, the AWACS distress calls won't be automatically sent unless you're playing the main FS2 campaign.

 

Offline Trivial Psychic

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Re: Message types and wingman persona limits
Another "praise" class message I could see someone making use of, could be a you-got-credit-for-a-cap-ship-kill message, and to make it even more important, have it come from command.  That said, something so rare in mission could just as easily be event-scripted in by the mission designer.
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Offline Goober5000

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Re: Message types and wingman persona limits
Yup, this can already easily be done with num-kills-by-ship-type.

 

Offline karajorma

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Re: Message types and wingman persona limits
It would be much better to have those scripted anyway.
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Offline Goober5000

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Re: Message types and wingman persona limits
As in Lua scripting?  Why?

 

Offline karajorma

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Re: Message types and wingman persona limits
Wrong choice of words.

I meant using that SEXP to make it part of the mission script as opposed to a generic message which can't mention the ship by name.
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Offline Goober5000

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Re: Message types and wingman persona limits
Gotcha.