Well what I mean is that I took the Legion out for a ride. I thought I remembered something about if you have a target selected then the turrets would automatically attack it. Well.... I'm not sure what happened but it didn't happen for some reason. Anyhow if there is turret control, all the better. AI isn't all bad but sometimes you'd want ALL your guns focusing on one target instead of all of them shooting in all directions. I initially planned to have some frigates have locked guns for dogfighting (Fed Navy Comet, Rifter, Incursus, Merlin) while others have all turrets free'd to spice up variety. Would you rather go in like a fighter? Or screen the area with turret fire?
Still I'm pretty bad at balancing and stats. If someone would make a chart on how to emulate EVE long, med, short range combat and speeds from the smallest of drones to the largest of capital ships that'd work for FS2, then I might be rather tempted to resume some of this

.
On another note I just remembered why I even started all this. A few weeks ago I wanted to mod the Wyvern into X3: Terran Conflict but as I learned how to mod X3 the more I realized how... convoluted and overly complicated it is. Every tutorial I read is dozens of steps to be done that is odd or strange and complicated. It took reading the Turret tutorial that kind of sealed my interest in modding that sandbox space sim. Soooo.... no more going on a rampage in a mothership anymore... Anyhow where I'm going is that would you mind flying a defenseless super carrier, ordering fighters all over the place?
