Author Topic: Anyone else having trouble with the Sathanas mod?  (Read 3152 times)

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Anyone else having trouble with the Sathanas mod?
I downloaded the new Sathanas model, but it keeps making FS2 Open crash. I've tried all three model sizes, but they all crash the game. Has anyone else had this problem, or is this model just too awesome for my machine?

 

Offline General Battuta

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Re: Anyone else having trouble with the Sathanas mod?
Could you post the error you get when you crash and a debug log, please?

  

Offline MatthTheGeek

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Re: Anyone else having trouble with the Sathanas mod?
Unless you have a pre-colombian computer, the Sath shouldn't crash your computer for performance reasons, at most just eat your fps (I can run it on an Intel Atom, Intelgrated 945, 1GB RAM). It's, actually, supposed to be less performance-heavy than the retail Sath. Something else is going wrong on your side. Get us a debug log, please.
People are stupid, therefore anything popular is at best suspicious.

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Re: Anyone else having trouble with the Sathanas mod?
I need to run the debug version of FS2 Open to get a debug log, right? Is there a way to run that from the Freespace launcher? This problem only occurs when I start the game using the launcher. I select the SathMod from the launcher's mod menu and run the game. I choose my mission (usually High Noon, though I've tried Bear Baiting as well), and then the game crashes, sometimes on the loading screen but usually when I click Commit after the mission briefing. A window pops up which says "FreeSpace 2 Open has stopped working" and then the game exits.

I've tried starting the game without the launcher and it runs fine. I've also tried running the debug version by itself and that also has no problem. It only seems to happen when I use the launcher. Can the debug be run from the launcher?

 

Offline General Battuta

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Re: Anyone else having trouble with the Sathanas mod?
I need to run the debug version of FS2 Open to get a debug log, right? Is there a way to run that from the Freespace launcher? This problem only occurs when I start the game using the launcher. I select the SathMod from the launcher's mod menu and run the game. I choose my mission (usually High Noon, though I've tried Bear Baiting as well), and then the game crashes, sometimes on the loading screen but usually when I click Commit after the mission briefing. A window pops up which says "FreeSpace 2 Open has stopped working" and then the game exits.

Yes, use the browse button at the top of the launcher to select a debug build.

 

Offline Jeff Vader

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Re: Anyone else having trouble with the Sathanas mod?
I need to run the debug version of FS2 Open to get a debug log, right?
Yes.

Quote
Is there a way to run that from the Freespace launcher?
That is exactly what you should be doing. In the Launcher, you should see a "Browse" button. Click it, and it'll open your \freespace2\ directory. Then, select an fs2_open build from there that has a "d" in its file name, Apply the settings and Run. You are now running a debug build and it is logging everything.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: Anyone else having trouble with the Sathanas mod?
Okay, here's the debug log. Thanks for all your help, I really appreciate it!

[attachment deleted by ninja]

 

Offline Flaser

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Re: Anyone else having trouble with the Sathanas mod?
The upgraded Sath doesn't have an ibx file supplied with it, so the first time it's loaded FS_Open will spend several *minutes* calculating, creating the file.
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 
Re: Anyone else having trouble with the Sathanas mod?
How hard would it be to learn how to analyze my own debug logs? Would it require an in depth knowledge of how FS2 Open works?

 

Offline General Battuta

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Re: Anyone else having trouble with the Sathanas mod?
Yes.

Honestly I'm not quite sure what's going on here.

 
Re: Anyone else having trouble with the Sathanas mod?
How would I go about learning how FS2 Open works? How did you learn? I find all of this stuff really interesting, and it would be awesome to be able to do more than just benefit from what other people have done :)

 

Offline General Battuta

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Re: Anyone else having trouble with the Sathanas mod?
Watched a lot of other people's posts, joined a mod team and worked with coders, hung out a lot on IRC.

 

Offline Droid803

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Re: Anyone else having trouble with the Sathanas mod?
How would I go about learning how FS2 Open works? How did you learn? I find all of this stuff really interesting, and it would be awesome to be able to do more than just benefit from what other people have done :)

Self-taught by reading wiki documentation + taking apart retail files and seeing how they went together.
(´・ω・`)
=============================================================

 

Offline Rga_Noris

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Re: Anyone else having trouble with the Sathanas mod?
Just to clarify, your problem is now fixed, yes? Also, as a future reference, any asset that replaces a retail asset for use in the retail campaign generally falls into the category of The FreeSpace Upgrade Project. There is a Sathanas Thread there (The Other Sathanas is the name of the thread) that I track regularly. So if you have any more issues or suggestions, please post them there.

In the meantime, enjoy :)
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 
Re: Anyone else having trouble with the Sathanas mod?
No, it's not fixed, but I guess I can just start the game without the launcher whenever I want to use that mod.

Sorry for putting this in the wrong forum. It's sometimes hard to decide what the right place for a question is.

 

Offline Rga_Noris

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Re: Anyone else having trouble with the Sathanas mod?
SirCumference, try downloading the nightly build here: http://www.hard-light.net/forums/index.php?topic=76161.0

Seems you are using the latest stable build. I constructed the Sathanas with a lot of principals that the go-faster code can take advantage of. If I am correct, the 3.6.12 build does not feature the go_faster code, so you may have trouble with the Sathanas.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 
Re: Anyone else having trouble with the Sathanas mod?
Well that seems to have fixed it! Everything is running normally. Thanks!

Now, is the nightly build stable? Can I expect to have any problems with it?

 

Offline Jeff Vader

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Re: Anyone else having trouble with the Sathanas mod?
How hard would it be to learn how to analyze my own debug logs? Would it require an in depth knowledge of how FS2 Open works?
http://www.hard-light.net/forums/index.php?topic=75899.0 for some basics at least.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline General Battuta

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Re: Anyone else having trouble with the Sathanas mod?
Well that seems to have fixed it! Everything is running normally. Thanks!

Now, is the nightly build stable? Can I expect to have any problems with it?

Depending on the one you got, it should be very stable.

 

Offline MatthTheGeek

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Re: Anyone else having trouble with the Sathanas mod?
Most nightly builds are very stable. Actually they are much more optimized than .12 because of some new code that improved the performance of the engine quite a bit. Nothing prevents you to have both .12 and the latest nightly in your FS2 folder and switch back to .12 if you hit any trouble with a nightly.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie