Author Topic: model help.  (Read 4807 times)

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Offline Ryx

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Started yesterday, ran out of ideas today :sigh:

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Offline Ulundel

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My head is empty so I don't have any suggestions but one is sure: I Want it
and a name for it: GTC Lycos
BTW, texture it (or what you have so far) :D

edit: think something out with the nose and the back. Looks kinda' flat.

still forgot to tell ya that...w00t! :D
« Last Edit: May 14, 2002, 01:08:39 pm by 517 »

 

Offline Stunaep

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GTCv Yahoo!!! GTD Altavista

sorry, just the first thing that came to my mind. :sigh:
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Offline Ulundel

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It's Lycos.
And where that Yahoo and altavista came from... :wtf:

 

Offline Nico

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Quote
Originally posted by Ten of Twelve
It's Lycos.
And where that Yahoo and altavista came from... :wtf:

lycos is a search engine
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Offline Ulundel

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Oh...sorry, I forgot... :sigh:

 

Offline mikhael

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What were you going for Ryx? It looks, from the side, like you were after a capship, but from the top and rear it looks like a fighter.

If you want to lean toward a fighter, slenderise that nose. If you're after a fighter, tone down the side bits some.
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Offline TheVirtu

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GTCv or GTD Amphios

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Offline Ryx

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Quote
Originally posted by mikhael
What were you going for Ryx? It looks, from the side, like you were after a capship, but from the top and rear it looks like a fighter.

If you want to lean toward a fighter, slenderise that nose. If you're after a fighter, tone down the side bits some.


Well, not a fightercraft. Something else.
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Offline Styxx

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Carve an engine section at the rear end of the main body, increase the vertical assymmetry and add some details to the nose section. It looks like some sort of strike capship to me, maybe you could make it a bradside dueller or something similar.
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Offline mikhael

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Get rid of the winglets, but keep the side bits. That's will bring the top profile in a bit, give it a more 'chunky' appearance. Styxx' idea of a broadside dueller is a great one, especially since you've put so much care into the detail.

I would do something to soften the severity of the blunt nose some. Rather than making it more symmetrix vertically, though, I would likely cut in at the bottom.
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Offline Ryx

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I don't thibk I'll keep all of the modifications - wings stay, for now.
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Offline CP5670

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I somehow really like the design of this one. Would make a great cruiser in my opinion. ;) (or if the scale permits, destroyer, with some added details)

 

Offline mikhael

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Oh, Ryx, I forgot to ask: how many spotlights are you using in that sphere network? And how large is the sphere?
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Offline Ryx

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Quote
Originally posted by mikhael
Oh, Ryx, I forgot to ask: how many spotlights are you using in that sphere network? And how large is the sphere?


Let's see. 52 spots. With about 5 shiplenghts in radius. :p
I just resize if I have to. As long as the object is within the lightcone really.
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Offline mikhael

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Quote
Originally posted by Ryx


Let's see. 52 spots. With about 5 shiplenghts in radius. :p
I just resize if I have to. As long as the object is within the lightcone really.


Are those evenly spaced around the sphere, or is there some other arrangement?
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Offline Ryx

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Quote
Originally posted by mikhael


Are those evenly spaced around the sphere, or is there some other arrangement?


More or less even.

I'll post a screenshot later
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Offline Ryx

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Offline Styxx

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You sure have a lot of lights there. :D

And about the ship - I'd ditch the new extrusion on the top of the frontal section, and make the engine recession on the back less deep and wider. :)
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Offline Nico

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now that's a cool design :yes:
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