Author Topic: Revenge via SCP Launcher  (Read 10188 times)

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Revenge via SCP Launcher
-- Mainly solved --

Revenge is playable with the current SCP.
The only problems left are some "mission-complete-errors" where the mission does not detect your actual win (cheats do solve this) and the problem in mission 30, described on page 3. But Revenge is completable and you don't have to miss any information. If you can't desytroy your targests like in mission 30, just use the cheats to do so and you get all the in-game messages you need, or let the cheats mark your goals complete so you can skip the mission.
I just finished the german version and the only thing I noticed, besides the problems discussed in this topic, is that the game detects several errors when loading missions that take place in subspace. But you don't really recognize the actual error since you don't really have to do anything in those missions. So you just wait until the next mission starts and listen to what your mates are saying there (those missions are playable though).


--

Ahoi Mates,

I finished the FrreSpace 2 campaign for the X-th time now but finally in the nice looking version of SCP. Really awesome work for all of you guy, thumbs up! :yes: :yes:
Also great thanks to SFN-Darkwarrior für ein so geniales Add-on! Ebenfalls  :yes: :yes:
But there is one problem: Since I purchased that Add-on years ago on ebay (I think it was my first ebay transaction ever...) I did never finish Revenge! So now, that SCP worked so fine with the standard campaign, I wanted to complete this task. Note here: Revenge does work fine on the standard FS2 without the launcher still, but the problems begin with the launcher:

First of all, after hitting "Run" I shortly see the SCP screen then I'm thrown back to windows with about 20 errors (I collected them in a txt file, see attachment).

The next message shows after those tons of "something-itches-here-erros". I get the Intro cutscene and the next Error:
(Error 1, see attachment)

The next Error comes up while loading the briefing:
(Error 2, see attachment)

And finally all weapons except the Zetor and the Teron are missing in the weapon selection screen, and I can only apply one Zetor to my Eryniers fighter :confused:
(Error 3, see attachment)


I tried to deselect the features and the mediavps mod in the launcher, but nothing changes. I can't find anyone with the same problem nor a fix for it on the vast internet.

So please help! I so wanna play Revenge in widescreen 1440x900 with all the jewelry like I just did with the main game!


[attachment deleted by ninja]
« Last Edit: July 05, 2011, 09:42:40 pm by Phobos D. Deimos »

 

Offline The E

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Re: Revenge via SCP Launcher
Please read this FAQ, and follow the instructions there to generate an fs2_open.log, which you should then post here.

Also, you purchased an add-on for FS2 on e-bay, did I understand that correctly? If you did, I have to point out that you were a fraud victim; there are no add-ons for FS2, and there are no mods or campaigns that you have to pay money for, it's all free.
If I'm just aching this can't go on
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There must be changes, miss to feel strong
I really need lifе to touch me
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Offline General Battuta

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Re: Revenge via SCP Launcher
Isn't Revenge: Final Conflict that really old weird campaign? I'm not sure it's SCP compatible.

 

Offline chief1983

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Re: Revenge via SCP Launcher
It looks like it was a very old German campaign.  I'm not sure if it was ever sold retail or just released as a mod originally, I can't really read German that well.

Translated version thread - can't believe the file's still up five year's later.

Found that through here, and it looks like some HLP members might be members there too.
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Re: Revenge via SCP Launcher
Alright, I tried to follow the instructions to generate the debug log. Now I get imediatelly after the SCP screen a bigger message, which lets me do "break into debug" "continue" and "cancel". After either "Yes" or "No" the game crushes back to windows...

Here's the log so far:

[attachment deleted by ninja]

 

Offline General Battuta

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Re: Revenge via SCP Launcher
You should probably just play this campaign with retail FS2.

 
Re: Revenge via SCP Launcher
You mean without the launcher? It works indeed, but its crap to play 4x3 aspect games one widescreen and SCP delivers great results.

To that ebay thing: Possible, but for me it looked, like our friend did it somehow officially there. Everthing worked. And on top of that I did have contact with that guy, becouase I wondered, why there was no spoken speech ingame... I would really like to ask our friend SFN-Darkwarrior (he created Revenge, am I right?). If he can't remember putting his work on ebay then maybe I was a victim. But then I was a very young victim (about 15 I guess? It is indeed some years ago and as I said: one of my first transactions ever) ;)

But that's not point of my problem.
« Last Edit: June 08, 2011, 11:15:27 am by Phobos D. Deimos »

 

Offline General Battuta

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Re: Revenge via SCP Launcher
You really should not have paid any money for Revenge Final Conflict.

 

Offline The E

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Re: Revenge via SCP Launcher
And yeah, it seems that that campaign is incompatible with FSO due to table errors made by the original modders. You'll have to either play it using the retail executable, or fix it yourself. It should also be noted that having the files for this campaign in FreeSpace2\data or mediavps_3612\data will have side effects for other campaigns.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Revenge via SCP Launcher
So that's the result of the debug log? So there's no other help? Okay, could you then shortly explain what fixing it by myself would mean to me? Maybe some links?

I read an older topic where some guys actually did play Revenge via SCP:
http://www.hard-light.net/forums/index.php?topic=20268.60

I'll maybe try contact those guys (if they are still alive).
« Last Edit: June 08, 2011, 11:35:12 am by Phobos D. Deimos »

 

Offline The E

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Re: Revenge via SCP Launcher
Well, see, that's where things get a bit difficult. Fixing campaigns to work with FSO requires some knowledge of how FS2 modding works. In particular, you need to know about tabling and the FS2 file structure.

Code: [Select]
WARNING: "weapons.tbl(line 65: Warning: Token too long: [GTW Teron SL-7                 +Tech Anim:                     Cb_loop-a_a.ani].  Length = 78.  Max is 31." at parselo.cpp:260
This error, for example, indicates that something is severely wrong with that mods' weapons.tbl, since the parser is unable to read the tbl file correctly.

Quote
I read an older topic where some guys actually did play Revenge via SCP:
http://www.hard-light.net/forums/index.php?topic=20268.60

I'll maybe try contact those guys.

You are aware that that topic is 7 years old, right? And that the engine in use today bears little resemblance to the FSOpen version around then? Whatever they did to get it working will probably not work anymore.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Snail

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Re: Revenge via SCP Launcher
Basically this mod is really old and really buggy and probably not worth the trouble, unless you're going to go out and find a big mod team to fix each and every error, of which there are many.

  

Offline Macfie

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Re: Revenge via SCP Launcher
Freespacemods.net has a more up to date version translated into English.  There are many campaigns that have been updated to at least work with the SCP on freespacemods.net

http://www.freespacemods.net/download.php?view.399
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Offline headdie

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Re: Revenge via SCP Launcher
Freespacemods.net has a more up to date version translated into English.  There are many campaigns that have been updated to at least work with the SCP on freespacemods.net

http://www.freespacemods.net/download.php?view.399

tables are still screwed, I am taking a look and will post fixes in a few hours
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Re: Revenge via SCP Launcher
Cool, seems to work a bit better. There're still 185 warnings found on startup, but there are the weapons. But every count of them is 0. So every ship is empty and I cannot start the mission. And instead of the Teron the old Subach ist listed there, and no Kayser... so not finally it.

And is there a chance to get this over-SCP-runable Revenge untranslated? Since you have the original files, is it more than some copy&paste work, even if its a bunch of texts?

Since this is a forum of people helping dusty old games get to new glare and glory we should imo polish up the Revenge mod too, because its a great piece of work and I really recommend it to everyone who's able to play it, in german and in english!

 

Offline General Battuta

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Re: Revenge via SCP Launcher
If you're interested in a restoration effort, absolutely go for it. There's a lot of documentation to help get you started.

What I recall of Revenge was not to my taste but that's no reason not to give it a shot.

 
Re: Revenge via SCP Launcher
try to use mediavps 3.6.10

 

Offline PeterX

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Re: Revenge via SCP Launcher
...and 3.6.9 builds in combination with above,then all ships and weapons are here. Bis dann  :pimp:
Peter
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Re: Revenge via SCP Launcher
yes ok but you need older mediavps if you understand me
download on this link
http://www.hard-light.net/forums/index.php?topic=65038.0
ok

 

Offline crizza

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Re: Revenge via SCP Launcher
You really should not have paid any money for Revenge Final Conflict.
I did it too...I was young and innocent...but it was fun to fly a fighter with beam-weapons^^