Author Topic: Idea: Cruiser Flyby-Sounds and Sound for incoming Ships from Hyperspace  (Read 1963 times)

0 Members and 1 Guest are viewing this topic.

Idea: Cruiser Flyby-Sounds and Sound for incoming Ships from Hyperspace
Hi Guys,

As you know, my english isnt very good, so i hope you understand me =)
I was playing "Star Wars Rebellion"  the last few Months on the Empire-Side and destroyed the Alliance.
As "Reward" there is a Videoclip playing. Its this Clip on youtube: http://www.youtube.com/watch?v=8x7NlzmBQsE

What do you think about the Sounds in the Clip?
0:10 -  0:12 = Corvette Flyby
0:14 - 0:15 = Arrival from Hyperspace (Empire) 

My Idea was to take this Sounds with in your Project, just for more Fun and Gamefeeling.   
My english isnt very good. Please forgive me :)

 

Offline newman

  • 211
Re: Idea: Cruiser Flyby-Sounds and Sound for incoming Ships from Hyperspace
I very much doubt FotG will rip out sounds from a different game and use them. That would be wrong on many levels, some of them legally binding. However if you're asking if FotG will have capital ship sounds, I'm fairly sure they will. Projects like this usually have someone that handles sound engineering, who comes up with the sound effects.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: Idea: Cruiser Flyby-Sounds and Sound for incoming Ships from Hyperspace
That's a nice idea, it might be nice to have capship flyby sounds, but I don't know if it's possible.
As for hyperspace sound, there most likely is one.

 

Offline zookeeper

  • *knock knock* Who's there? Poe. Poe who?
  • 210
Re: Idea: Cruiser Flyby-Sounds and Sound for incoming Ships from Hyperspace
We have these covered, thanks.