Hey, I decided to hop in again.
And again with some new ideas. This time I have a rather distant plans of creating a complete conversion, in a brand new more realistic "universe". In general, you are a space fighter pilot around year 2300. It's about only 100 years after humans colonized other Sol planets/moons and your job is to simply protect your colonies. Everything is very low-tech comparing to FS. There's no subspace, FTL, shields, aliens and other common SF stuff. I plan to use semi-Newtonian physics (as close as FS2 engine can be).
I've just begun in a few days, so there's not much to show.
Right now you can see two ships, carrier and a fighter:
Carrier:

680m long, can carry up to 8 squadrons, but most of the times has just 4 with other docks containing replacement fighters.
Crew: about 100 + up to 96 pilots.
Armament: 144 fully automated double missile launchers, 48 small laser cannons.
Ship is in constant need of supply and escort ships, mostly leading a whole battlegroup.
Fighter:


One seater, about 15m wide.
Armament: 24missile banks, 2 gun mounts (for either lasers or gatling guns). The cockpit is also an escape pod.
I'll show you some more when I'm finished texturing them.
What do you think?