Hm, I'll check it out - thanks.

Been working on the plot and setting;
The story takes place on a small planet, very green, varied environments. Similar to Earth, though with much more rainforests, varied flora and fauna, and a wide variety of what's considered "human". The inhabitants of this planet also can use what they understand to be "magic" to manipulate the environment in small amounts; sending air blasts through their hands, morphing metal and machinery by touch, etc. There is a secret behind these powers, one that is linked to the story of the world and the mystery behind the floating islands.
The technology is a strange mix of superadvanced, modern-day, and very old; imagine a world where horse-drawn buggies have a wireless computer in the back, and share the road with electric cars and bicycles. There is a form of internet - a massive ad-hoc network that spans the known globe; though air travel exists, the lack of civilization and the low population numbers mean that few people ever venture to the other side of the planet. The network itself is based on wireless communication between capable devices; so the range is finite.
The world does not have fossil fuels. Electricity (generated by wind, solar, etc) is the prime driver of civilization; jets don't exist, though the aircraft themselves have sophisticated hardware and software; in some cases they are more advanced than our modern ones - in others, they are more similar to World War 2.
Cybernetics and body augmentation do exist; it is not uncommon to see someone with an advanced mechanical arm; in look, they're more similar to the Crysis Nanosuit. Humans of all shapes, sizes, abilities, and genetic modification also exist.
There are rumors of digital intelligences, though none have ever been seen or heard from and most people regard such as flights of fancy.
The islands themselves are a mystery; fifty years before the start of the game, there were earthquakes all across the planet. Those who were outside witnessed huge chunks of terrain tear themselves free of their terrestrial bonds and take to the sky. Some of them even took whole towns with them. The city of Aurora was virtually cut in half when the mountainside it was built into began to rise. The floating portion of it has since been renamed to Mont Zephyr. Since then, life on the planet has adapted quickly to these strange floating companions. Many of the land formations have taken fertile soil into the sky, or uncovered technological treasures beneath them. There are few laws in the sky, though that is quickly changing.
The story itself focuses on you, the player; a sentient shipboard intelligence, and a band of young friends who have come together to try and build a new future for themselves in the skies above. I've started writing the intro section. Still pretty rough, like most of this, but take a look;
http://pastebin.com/u1A2knW9