Author Topic: The SCP Hardware Survey  (Read 8700 times)

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Offline Trivial Psychic

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Re: The SCP Hardware Survey
Radeon HD 5770
--OpenGL revision supported : 4.1.10524
--GLSL version supported : 4.10
--Maximum number of draw buffers : 8
--Max color attachement : 8
--Max render buffer size : 16384 x 16384

Please note that I'm still using the Cat 4.2 drivers, as the 4.3 gave me problems with FSO so I haven't upgraded since.  I may just have to upgrade soon so the OpenGL Revision may change to a newer one after that.
The Trivial Psychic Strikes Again!

 

Offline Hades

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Re: The SCP Hardware Survey
GeForce 9800 GT
--OpenGL revision supported : 3.3.0
--GLSL version supported : 3.30 NVIDIA via Cg compiler
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 8192 x 8192

Pretty much the same gorram thing as the 8800
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Spoon

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Re: The SCP Hardware Survey
GeForce GTX 570
I'm going to make a wild assumption and say it's probably the same as Redstreblo's card
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Iss Mneur

  • 210
  • TODO:
Re: The SCP Hardware Survey
ATI Radeon HD 4800 Series
--OpenGL revision supported : 3.1.8787 BETA Debug Context
--GLSL version supported : 1.30
--Maximum number of draw buffers/render targets: 8
--Max render buffer size : 8192 x 8192
"I love deadlines. I like the whooshing sound they make as they fly by." -Douglas Adams
wxLauncher 0.9.4 public beta (now with no config file editing for FRED) | wxLauncher 2.0 Request for Comments

 

Offline Mehrpack

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Re: The SCP Hardware Survey
hi,
geforce GTX 480 on win7

OpenGL revision: 4.1.0

GLSL version: 4.10 NVIDIA via Cg compiler

Max draw buffers: 8

Max. color attachement : 8

greetings and have a nice day
Nobody is Perfect.
attention: this english is dangerours and terrible, runaway so fast you can!

 

Offline Mars

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Re: The SCP Hardware Survey
GeForce 9600 GSO
--OpenGL revision supported : 3.3.0
--GLSL version supported : 3.30 NVIDIA via Cg compiler
--Maximum number of draw buffers : 8
--Max color attachment : 8
--Max render buffer size : 8192 x 8192

 

Offline Admiral LSD

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Re: The SCP Hardware Survey
ATi Radeon 4800 Series (4850), Win 7

OpenGL String: 3.3.10834 Compatibility Profile/Debug Context
GLSL string: 3.30
Num MRT: 8
00:19  * Snail cockslaps BotenAnna
00:19 -!- Snail was kicked from #hard-light by BotenAnna [Don't touch me there! RAPE!!!]

15:36 <@Stealth_T1g4h> MASSIVE PENIS IN YOUR ASS Linux

I normally enjoy your pornographic website... - Stealth
Get Internet Explorer!

 

Offline Rodo

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Re: The SCP Hardware Survey
GTX 260 on win7 64, will probably change to an HD 6950 in a couple of months.

OpenGL string: 3.3.0
GLSL string: 3.30 NVIDIA via Cg compiler
Num MRT: 8
el hombre vicio...

 

Offline Luis Dias

  • 211
Re: The SCP Hardware Survey
renderer

version 3.2.9262 Forward-Compatible Context
Shading Language version 1,50

Draw Buffers
Max draw buffers: 8

Framebuffer object
Max. color attachement: 8
Max. render buffer size: 16384 x 16384

EDIT: Graphic card - Mobility Radeon 5650
« Last Edit: July 20, 2011, 04:12:51 pm by Luis Dias »

 

Offline Bob-san

  • Wishes he was cool
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Re: The SCP Hardware Survey
Radeon HD 5850
--OpenGL revision supported : 4.1.10834
--GLSL version supported : 4.10
--Maximum number of draw buffers : 8

NGTM-1R: Currently considering spending the rest of the day in bed cuddling.
GTSVA: With who...?
Nuke: chewbacca?
Bob-san: The Rancor.

 

Offline Flipside

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Re: The SCP Hardware Survey
GeForce GTX275

-- OpenGL version 3.3.0
-- GLSL Version 3.30
-- Num MRT - 8

 

Offline jr2

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Re: The SCP Hardware Survey
Ver: 3.3.10666 Core Profile Forward-Compatible Context
Shading language version: 3.30

Draw buffers
Max draw buffers: 8

Framebuffer object
Max. color attachement: 8
Max. render buffer size: 8192x8192

  

Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Re: The SCP Hardware Survey
GeForce GT 120
--OpenGL revision supported : 3.3.0
--GLSL version supported : 3.30 NVIDIA via Cg compiler
--Maximum number of draw buffers : 8
--Max render buffer size : 8192 x 8192
« Last Edit: July 16, 2011, 05:19:42 pm by Macfie »
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline Nuke

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Re: The SCP Hardware Survey
gtx260

opengl version: 3.3.0
glsl version:  3.30 NVIDIA via Cg compiler
num mrt: 8
« Last Edit: July 17, 2011, 07:27:35 pm by Nuke »
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 
Re: The SCP Hardware Survey
2x HD 6970

-OGL version:  4.1.10834
-GLSL version:  4.10
-Max number of draw buffers:  8
-Max render buffer size:  16384 x 16384

 

Offline Eolis

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Re: The SCP Hardware Survey
--OpenGL 4.1.0
--GLSL 4.10 NVIDIA via Cg compiler
--Maximum number of draw buffers/render targets 8

 

Offline Mongoose

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Re: The SCP Hardware Survey
Radeon HD 4670

--OpenGL Version: 3.3.10188
--Shader Version: 3.30
--Draw Buffers/Render Targets: 8

 

Offline Archaic

  • 26
Re: The SCP Hardware Survey
ATI Mobility Radeon HD 6550
-OpenGL: 4.0.10179
-Shader version: 4.00
-drawbuffer/render target: 8

 
Re: The SCP Hardware Survey
Ok so here win7 64 bit 6970 2 gb gc.
Version: 4.1.10907 Core Profile Forward-Compatible Context
Version GLSL: 4.10                   
--Maximum number of draw buffers : 8
--Max color attachement : 8
--Max render buffer size : 16384 x 16384

$Formula: ( every-time
   ( has-time-elapsed "0" )
   ( Do-Nothing
   )
   ( send-message
      "#Dalek"
      "High"
      "Pro-crasti-nate"
   )
   )
)
+Name: Procratination
+Repeat Count: 99999999999
+Interval: 1

 
Re: The SCP Hardware Survey
ATI Mobility Radeon HD 4650
Version: 3.3.10834 Core Profile Forward-Compatible Context
Shading Language Version: 3.30
Max Draw Buffers: 8
Max Color Attachment: 8
Max Render Buffer Size: 8192 x 8192