Author Topic: Valathil's Awesome Graphical Advancements  (Read 41450 times)

0 Members and 1 Guest are viewing this topic.

Offline Luis Dias

  • 211
Man, this is awesome! What a great launch the .14 will be!

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
  • 29
  • Custom Title? Wizards need no Custom Title!
┏┓╋┏┓╋╋╋╋╋╋╋╋╋┏┓
┃┃╋┃┃╋╋╋╋╋╋╋╋╋┃┃
┃┃┏┫┃┏┳━━┓┏━━┓┃┗━┳━━┳━━┳━━┓
┃┃┣┫┗┛┫┃━┫┃┏┓┃┃┏┓┃┏┓┃━━┫━━┫
┃┗┫┃┏┓┫┃━┫┃┏┓┃┃┗┛┃┗┛┣━━┣━━┃
┗━┻┻┛┗┻━━┛┗┛┗┛┗━━┻━━┻━━┻━━┛

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
that's ****ing great!
el hombre vicio...

 

Offline Lester

  • 27
I cannot even begin to comprehend how awesome you are.

 

Offline mjn.mixael

  • Cutscene Master
  • 212
  • Chopped liver
    • Steam
    • Twitter
:yes:

Needs more bloom/glow/feather to cover the transition. (fs1 style too)

Frakking yes.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Some more bloom effect might be good, but this is still **** yes awesome.

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
  • 29
  • Custom Title? Wizards need no Custom Title!
always with the more bloom.
BRIGHTER
MORE
GIVE ME A WHITE SCREEN COME OOOOOOON
┏┓╋┏┓╋╋╋╋╋╋╋╋╋┏┓
┃┃╋┃┃╋╋╋╋╋╋╋╋╋┃┃
┃┃┏┫┃┏┳━━┓┏━━┓┃┗━┳━━┳━━┳━━┓
┃┃┣┫┗┛┫┃━┫┃┏┓┃┃┏┓┃┏┓┃━━┫━━┫
┃┗┫┃┏┓┫┃━┫┃┏┓┃┃┗┛┃┗┛┣━━┣━━┃
┗━┻┻┛┗┻━━┛┗┛┗┛┗━━┻━━┻━━┻━━┛

 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Minecraft
    • Steam
    • Something
what is this i don't even

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
always with the more bloom.
BRIGHTER
MORE
GIVE ME A WHITE SCREEN COME OOOOOOON
It doesn't have to be white screen, but with the .anis the grid itself glows, and the parts of the ship that materialize as the line passes through it the second time have a bright glow as well. It would be closer to the .anis since at the moment the effect for the 3D style materialization is very subtle in comparison.
The FS1 materialization even has a glow effect in the .anis.
« Last Edit: July 25, 2011, 04:49:55 pm by Commander Zane »

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Valathil you forgot MOAR BROWN  :p

Seriously tho', you've achieved an awesome effect here! Your rockz0rs
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
  • 29
  • Custom Title? Wizards need no Custom Title!
always with the more bloom.
BRIGHTER
MORE
GIVE ME A WHITE SCREEN COME OOOOOOON
It doesn't have to be white screen, but with the .anis the grid itself glows, and the parts of the ship that materialize as the line passes through it the second time have a bright glow as well. It would be closer to the .anis since at the moment the effect for the 3D style materialization is very subtle in comparison.
The FS1 materialization even has a glow effect in the .anis.

no postprocessing in loadout screen -> no bloom, sry, dont think its feasible to get that working but if someone can do it please do it.

In regards to the texture effect itself im thinking of doing something with the animated shader system to get a screenspace bright line on the ships when i implement the multiple effects animated shader system
┏┓╋┏┓╋╋╋╋╋╋╋╋╋┏┓
┃┃╋┃┃╋╋╋╋╋╋╋╋╋┃┃
┃┃┏┫┃┏┳━━┓┏━━┓┃┗━┳━━┳━━┳━━┓
┃┃┣┫┗┛┫┃━┫┃┏┓┃┃┏┓┃┏┓┃━━┫━━┫
┃┗┫┃┏┓┫┃━┫┃┏┓┃┃┗┛┃┗┛┣━━┣━━┃
┗━┻┻┛┗┻━━┛┗┛┗┛┗━━┻━━┻━━┻━━┛

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
I wasn't aware of that.

 

Offline Kolgena

  • 211
Could you get a "baked" bloom into the effects? I'm not sure what you're doing to draw the lines, but if you could assign a bitmap to it, then it's almost just as good I guess...

Something's up with the grid placement though. It looks fine in the top down, but when everything turns sideways, it looks as if the grid is too high up/close to the ship, as if the center of the ship is also the center of the grid. Since the grid doesn't actually draw on top of the ship, the impression is that that the ship isn't centered in the grid.

Also, if it's possible, spawning a small point light under the ship would be fantastic. It's done in the retail .anis, and would look nice if easily implementable.

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
  • 29
  • Custom Title? Wizards need no Custom Title!
Could you get a "baked" bloom into the effects? I'm not sure what you're doing to draw the lines, but if you could assign a bitmap to it, then it's almost just as good I guess...

Something's up with the grid placement though. It looks fine in the top down, but when everything turns sideways, it looks as if the grid is too high up/close to the ship, as if the center of the ship is also the center of the grid. Since the grid doesn't actually draw on top of the ship, the impression is that that the ship isn't centered in the grid.

Also, if it's possible, spawning a small point light under the ship would be fantastic. It's done in the retail .anis, and would look nice if easily implementable.

1. Nope

2. Grid placement is a little hacked yes, but its that way cause its ****ing hard to sync the clipping of the grid and the ship otherwise, its still a little off but without drawing the grid in its own 2d projection matrix which I'm not confident to do its not possible to do otherwise for me at the moment. As for centered its actually at the exact center of the grid in all 3 dimensions, retail ani ships hover over the grid that's why it looks a little off.

3. Could do that yes.

4. In the meantime new vid with new screenspace shader effect: http://www.youtube.com/watch?v=rgLNwq4EXvo
┏┓╋┏┓╋╋╋╋╋╋╋╋╋┏┓
┃┃╋┃┃╋╋╋╋╋╋╋╋╋┃┃
┃┃┏┫┃┏┳━━┓┏━━┓┃┗━┳━━┳━━┳━━┓
┃┃┣┫┗┛┫┃━┫┃┏┓┃┃┏┓┃┏┓┃━━┫━━┫
┃┗┫┃┏┓┫┃━┫┃┏┓┃┃┗┛┃┗┛┣━━┣━━┃
┗━┻┻┛┗┻━━┛┗┛┗┛┗━━┻━━┻━━┻━━┛

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Looks damn good.

 

Offline Kolgena

  • 211
Looks damn good.

This. Regardless of weird plane placement.

 

Offline AndrewofDoom

  • In A.D. 2366 war was beginning
  • 29
  • Permanent yuri goggles.
    • Skype
    • Steam
    • Twitter
Here's a question, how is this going to be controlled, or in another way to say it, who gets to decide what effect is to be used if either at all?

As much as I like these effects, there's many other implications that could result depending on how the control is set. What if someone is making a mod that's strictly not of the FS-verse? It would look silly to see either of those being used.
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Then something like Mjn.Mixael's Render Boutique can be made for effects like this?

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Looks damn good.

This. Regardless of weird plane placement.

this kinda thing can probibly be fixed my translating both objects on the z axis in model space before rotating them, its just about perfecting the transform at this point. effect looks good though.
« Last Edit: July 26, 2011, 03:28:53 am by Nuke »
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
  • 29
  • Custom Title? Wizards need no Custom Title!
┏┓╋┏┓╋╋╋╋╋╋╋╋╋┏┓
┃┃╋┃┃╋╋╋╋╋╋╋╋╋┃┃
┃┃┏┫┃┏┳━━┓┏━━┓┃┗━┳━━┳━━┳━━┓
┃┃┣┫┗┛┫┃━┫┃┏┓┃┃┏┓┃┏┓┃━━┫━━┫
┃┗┫┃┏┓┫┃━┫┃┏┓┃┃┗┛┃┗┛┣━━┣━━┃
┗━┻┻┛┗┻━━┛┗┛┗┛┗━━┻━━┻━━┻━━┛